Counter-Strike 2

Counter-Strike 2

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Bedtime
   
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Game Mode: Classic, Deathmatch, Custom
File Size
Posted
Updated
13.261 MB
14 May, 2015 @ 6:19am
24 May, 2015 @ 2:39pm
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Bedtime

Description
UPDATE 3: fixed Performance
UPDATE 2: Improved visuals and bug fixes!
UPDATE 1: Deathmatch now working!

It's bedtime kids, time to go home. You dont want to be on the playground at night.

"Bedtime" is a defusal map designed for competitive play (matchmaking level).

The map is set at night, but visibility was my highest priority so there are a ridiculous amount of lights on this map.
The Skybox is open allowing for all kinds of nade throws.
Different surfaces used for the ground allow you to locate enemies easier by sound.
No fog and no random props in the middle of the map aside from cover.
Clean textures with good contrast everywhere on the map.

This is a small map compared to existing ones, so it might feel weird at first but please give it a fair try. I didn't try to make a super competitive map, but one which could be played in matchmaking (which is not the most serious enviroment).

Please give me feedback, I REALLY appreciate it.
22 Comments
Abdul  [author] 24 May, 2015 @ 2:39pm 
Update is out!
gz 24 May, 2015 @ 8:09am 
crowbar, I was wondering, would you like to do a colab on a map?
gz 24 May, 2015 @ 7:50am 
Can't wait!
Abdul  [author] 24 May, 2015 @ 7:47am 
Thank! Patch coming today or maybe tomorrow. Fixes performance problems, layout changes, improves graphics and bug fixes too!
SpoonGang 24 May, 2015 @ 7:46am 
Looks great, keep up the good work :)
gz 23 May, 2015 @ 12:11pm 
Also, if you need help mapping you can add me and send me the world file and ill help :D
gz 23 May, 2015 @ 7:38am 
Yes I mean it as a 3d skybox.
Abdul  [author] 23 May, 2015 @ 7:14am 
wow thanks for the big and detailed feedback. Im already working on an update with performance fixes and while doing that I can also do what you suggested. With "There is no skybox itself" you mean there is no 3D Skybox right? Because the map has a skybox which is the night texture with the stars, or is it missing for you? Maybe I forgot to pack it into BSP :O
gz 23 May, 2015 @ 6:23am 
:SKYBOX:
There is no skybox itself, so maybe you could add a small skybox with some houses to make the town look bigger.
gz 23 May, 2015 @ 6:23am 
:A SITE:
I don't think they're should be straight out bomb props out. I think you should remove some and try to kind of hide the bomb props, as the terriosts would hide the bombs. Maybe covered in a displacement or prop.
The flowers on the ground DIRECTLY on a site should not be their, they should be with the other flowerpots near the benches.
Fence inbetween two houses, there is a fence inbetween too houses that looks very bad. You can see over it. I suggest adding some sort of tree of vine to cover that up.