Left 4 Dead 2

Left 4 Dead 2

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"NOOOOOOOOOOOOOOOOOO!!!!!"
15 Comments
Frosty Dr.  [author] 3 Jun, 2015 @ 7:22pm 
no no, I accidentally changed its model directory (outside qc) to models/bionicle/voroxhunter/ when its meant to be models/infected/

*facepalm* that should fix it, if not, I'll make notice.
robert404 3 Jun, 2015 @ 7:15pm 
@The Frosty_Engine
Did you replace the smd hunter files? Show me your qc file.
Frosty Dr.  [author] 3 Jun, 2015 @ 7:11pm 
...but now its not replacing. I just get the default hunter! :( (it is enabled)
robert404 3 Jun, 2015 @ 7:10pm 
@The Frosty_Engine
Your welcome, just remeber to use that qc code for any SI replacement.
Frosty Dr.  [author] 3 Jun, 2015 @ 7:09pm 
Ahh, it worked, many thanks!
Frosty Dr.  [author] 3 Jun, 2015 @ 7:01pm 
ok I'll try...but bear in mind I did use the exact qc as the l4d2 hunter's.
robert404 3 Jun, 2015 @ 6:57pm 
@The Frosty_Engine
$bbox -16.0 -16.0 -13.0 16.0 16.0 75.0.

Add this to your .qc it might fix it.
robert404 3 Jun, 2015 @ 6:55pm 
@The Frosty_Engine
Alright yes it is the qc.
Frosty Dr.  [author] 3 Jun, 2015 @ 6:49pm 
Well, as I said, this was for my addon, which replaces the hunter. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=454768639

I have clearly checked it, and its my addon that I've made that's causing the problem. How do I fix it? Is is a qc problem? Because the models, and materials are correctly in their addon directory.

http://i.imgur.com/Aioiz5F.png
http://i.imgur.com/oqRZptq.png