Sky Mercenaries

Sky Mercenaries

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Playing workshop maps
By Jaymz
A quick guide to playing maps downloaded from the workshop.
   
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Initial selection, AKA quick-slotting
To play workshop maps, you will need to do the following;
  1. Subscribe to the map you want to play.
  2. From the main menu, open 'Editor'.
  3. Click any empty Editor slot, this will bring up some new options.
  4. Click 'Downloads'. This will open the map select screen.
  5. Select the map you wish to play by double clicking it. This will open the map in the editor.
  6. Click the 'Play' button on the right side of the screen.
Step 5 will quick-slot the map to the empty slot you selected in step 3 so you don't need to go through all the steps each time.
From the quick-slot
Once you have completed the Initial steps, quick-sloting a map, you can play it a bit faster next time.
  1. From the main menu select 'Editor'.
  2. Click the map you wish to play and either;
    2a. Double click to open the map in the editor.
    2b. Single click and select 'Edit' to open the map in the editor.
  3. Click 'Play' on the right side of the screen.
Clearing quick-slots
If you have filled the main Editor screen with maps you will need to clear data to play different maps.
  1. Select a map to remove from the main Editor list and click it once.
  2. Click 'Reset' and click again when it turns red and shows 'Sure?'. This will free up a slot. Repeat the initial steps to play a new map.
Notes
  1. You do not need to restart Sky Mercs for the maps to appear, they will even appear if you are on the map select screen.
  2. Maps appear, in order, from first downloaded to most recent. There are currently 10 pages with 8 slots each, meaning you can have, at most, 80 maps.
  3. "Quick-slot" is something I made up while writing this to describe the way the editor slots are being used.
  4. Currently you are limited to 12 quick sloted maps and 80 maps total.
  5. While it may not be the most user-friendly way to play the maps, I can't really be upset about it, and hope noone else will be, since the dev team is so small and constantly trying to improve the game. It's not very different from how some AAA games, DA:O for example, make you activate DLC. In games like that it's a bit absurd, but for Sky Merc's it's acceptable, but could be streamlined a bit.