Garry's Mod

Garry's Mod

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How To Mount Black Mesa (Steam Version) to Garry's Mod
By Vuthakral
This guide will show you how to mount the Steam Version of Black Mesa to use it's content in Garry's Mod.

(The other guide was made for how to mount the sourcemod version of the game)
   
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Mounting the Content
This is actually way more simple than you'd think, not as simple as mounting games currently is but still simple.

You will either need the program Notepad++ or to open the file using normal notepad already on Windows (For any other OS, I don't know, sorry.)

You'll want to open (Or create if this file doesnt exist already) the file named "mount.cfg" in your garrysmod/garrysmod/cfg/ folder,

If you already have the file just add the one line you see here titled "bms"
If you're creating the file paste this and save it into it:
// // Use this file to mount additional paths to the filesystem // DO NOT add a slash to the end of the filename // "mountcfg" { "bms" "C:\Program Files (x86)\Steam\SteamApps\common\Black Mesa\bms" }
- Note if your steam is installed somewhere other than "Program Files(x86)" you will have to fix that yourself.
Save the file and launch Garry's Mod
Quite literally put, that's all you need to do. The Black Mesa content is now mounted, Launch Garry's Mod and go to the "browse" section, and check under "all" to find the Black Mesa folders.



I want to make some last minute notes here:
- Some models making spawn icons WILL crash your game like that of some Portal 2 or L4D2 models do.
- Some ragdolls do not spawn properly, and will have disfigured bones.
- Some materials are over-written with those from other games.
283 Comments
CHocWave 31 May @ 12:36pm 
what about other games?
99jcwms99 22 May @ 3:20pm 
k
thx tho!!
Vuthakral  [author] 22 May @ 4:27am 
I have no idea how Linux works, try looking up specifically how mount cfg works on there. It could just be a read permission issue for all I know.
99jcwms99 21 May @ 7:49pm 
i did this and it didnt work. is it cuz im on a steamdeck?
vvb78 4 Mar @ 9:06am 
it worked
Vuthakral  [author] 24 Feb @ 7:31pm 
Maps yes, NPCs no
FerCajun 24 Feb @ 5:45pm 
Once I mount black mesa in gmod I will have the npc and maps of the game or I will get those by installing mods
Vuthakral  [author] 9 Feb @ 6:08am 
I don't know much about the modern "Xengine" (the branch of Source Black Mesa is built on), but I'd wager they may have implemented some newer texture formats or rely on shaders which Garry's Mod does not have. This guide is very old and was for the initial Steam release of Black Mesa which was on a pretty standard version of Source for the most part.
Raisin 9 Feb @ 5:12am 
genuine question and statement. Yes I did got it to work, a lot of textures and assets loaded in Black Mesa workshop maps. BUT there are like 1 million missing textures and errors. This REALLY pissed me off. Any way to clear this? I tried addons and asset stuff/ Nothing is working
BJP224 6 Feb @ 4:13pm 
its not working