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And your guide should get a little boost ;), have a good day
For the others :
You have to close the <storey> Balise.
So you should have :
<Level name="MyMap_0">
<Scenario type="DopeRaid" noVisualIntel="0" referenceResolveTimeSeconds="0" numKnownHostiles="0" numUncertainHostiles="0" numArrestWarrants="0" numKnownHostages="0" challenges="7"/>
<MusicTracks/>
<Storey name="Ground Floor"> <Size width_pixels="4096" height_pixels="4096" pixelsPerMeter="64" mapSizeTag="L"/>
<Background>
<RenderObject2D texture="data/levels/MyMap_0.tga" flipX="0" flipY="0" texCoordsMax="1 1"/>
</Background>
<Paths/>
<Entities/>
<Walls/>
</Storey>
<Storey name="1st Floor">
<Size width_pixels="4096" height_pixels="4096" pixelsPerMeter="64" mapSizeTag="L"/>
<Background>
<RenderObject2D texture="data/levels/MyMap_1.tga" flipX="0" flipY="0" texCoordsMax="1 1"/>
</Background>
<Paths/>
<Entities/>
<Walls/>
</Storey>
</Level>
Thank you for that guide, but I can't make my 2floors map. It doesn't work...
Even if I copy paste th text you quoted just before the chapter "Basics complete! Edit the map to your hearts content!", it doesn't work. My map disappears. I can't find it in the game : it doesn't appear in "my creations" single maps and it doesn't appear in the map editor (I can't open it as I can't see it !)
Could you help me please.
Is it possible to compile 2 existing maps to make only 1 multifloor map ?
Thx for your help.