Space Engineers

Space Engineers

92 ratings
[DX11] Custom Character Tutorial
   
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Type: Mod
Mod category: Character
File Size
Posted
Updated
60.573 MB
17 Jul, 2015 @ 3:31pm
29 Oct, 2015 @ 3:17pm
3 Change Notes ( view )

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[DX11] Custom Character Tutorial

Description
Hey guys, I've noticed a lack of DX11 tutorials, so here is my download to the following youtube tutorial on how to create your own custom DX11 skin, i go through EVERY step, even software installation.

Youtube Tutorial - https://www.youtube.com/watch?v=6ZNPawWjXfw

Please like and share to spread the word, as well as a comment on further improvments I could have made. All links needed should be in the video description.
32 Comments
Ncrstc 20 Jun, 2022 @ 7:13am 
does anyone have the raw SE_Astronaut XML with default values?
Doc 4 Aug, 2021 @ 4:32am 
Nvm
Doc 4 Aug, 2021 @ 4:31am 
Cos the real creator wont.
Doc 4 Aug, 2021 @ 4:31am 
Ima see if i can make a male titanium suit.
ThatWasFire 16 May, 2016 @ 11:59am 
I'm going to use this to try and fix my skin, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=314670343 ill post a link after I follow your tutorial. then maybe you can send some feedback my way! thanks
Lexstock 4 Mar, 2016 @ 7:54am 
Whenever I try to test the skin, I get an error with the Characters.sbc, and the game fails to load the "mod". I followed every step of what you did with naming stuff, so I can't figure out what's wrong with it.
Sausage 14 Jan, 2016 @ 2:17pm 
Snowz sent me, ticked all the things.
SkySpear  [author] 14 Jan, 2016 @ 1:23pm 
@Snowz Glad it helped! Thanks for the advice and feedback also, it really helps as I am not the one who is regularly testing the files :). Nice mod btw! +1 Sub
Snowz 10 Jan, 2016 @ 9:46am 
Here's the result, my first Space Engineer character model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=597869522
Snowz 10 Jan, 2016 @ 8:20am 
Thanks for the tutorial and the files, helped heaps!

and for future reference if anyone else gets this:
when using the .bat file: second path fragment must not be a drive or unc name
I solved it by copying the "Tools" folder to the C: drive(it was previously on a different drive)

@Minerben01
You need to add the mod to a world, load the world and then the mod will download proper. just subscribing doesn't add it to your mods folder for some reason