Space Engineers

Space Engineers

Not enough ratings
Vulcan Bomber
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
494.866 KB
25 Jul, 2015 @ 9:54am
1 Change Note ( view )

Subscribe to download
Vulcan Bomber

Description
A long range bobmer capable of mass desturction to firgates and rovers
11 Comments
WarMage 28 Jul, 2015 @ 2:03am 
Something is Within 0.5m
WarMage 28 Jul, 2015 @ 2:03am 
Of course it is simple. Check my guided missile. It doesn't Breaks. Explodes when
Ranger  [author] 27 Jul, 2015 @ 5:19pm 
Its not that siple as the crate has to break to releasr thr big explosion. I was thinking about possiably making a rock bomb base on the same drsign, but eith a sensor to release the payload
WarMage 27 Jul, 2015 @ 3:02am 
Also, place a sensor on your payload to ensure it explodes, as yesterday it didn't want to when we were testing it.
Ranger  [author] 27 Jul, 2015 @ 2:52am 
Thank you :)
Korvatus Klok 26 Jul, 2015 @ 9:29pm 
Ok, I tried it out and I'm kinda disapointed Ranger. I tried to assist by replacing all the uncle ste blocks with Vanilla blocks and found out that you litterally made the whole ship solid. Therefore making its mass alot higher and not providing any major increase in defensive capabilites.

But, on the plus side, I do like the shape and the details. You have always have had an awsome way with details and the overall extrerior shape of your vessels.
Ranger  [author] 26 Jul, 2015 @ 7:37am 
And besides not everyone can run DX11 soooooo ya
WarMage 25 Jul, 2015 @ 4:11pm 
Agree. I also use DX11 so stuff like Uncle Ste armor ramps, Enkineers decorations (my favourite), and auto cannon mod don't realy work. I mean, they do, but they are all black and not textured.
Korvatus Klok 25 Jul, 2015 @ 1:03pm 
Well there is one suggestion if like to make before taking it for a spin. Unless we're all going to run DX9 I would suggest not using uncle ste's armor ramps.
Ranger  [author] 25 Jul, 2015 @ 11:20am 
when paired with a deadly bomb of my own craetinon it is invincable!