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Why they didn't stumble on this and didn't debug this I don't know. In any case they had to program correctly the transition form the number stored in the variable to the number of full glyphs and the correct last glyph, which would eventually require them to use 9 based calculation. Probably, they just forgot to lower the maximum number from 60 to 54. The same confusion must be true for the spear counter, where they probably first intedned to have beautiful three full "digits" for the full ammo, but then ended up with the ugly 3+ thing. I don't have any idea why there is the zeroth health/energy, especially, taking into account the lack of the zeroth spear.
Most probably it was a programming error. Programmers have a hardwired habit of thinking about numbers in the positional notation. So, the task was to make the predator having 60 of "ticks" of both health and energy. What did the do? They made a variable to hold exectly 60 bits. Then for the representation they made 10 "figures" for 0 to 9. Probably first they tried to make it in a true positional notation, but it didn't work well in terms of readability. Then they switched to the current effectively unitary notation (taken from the movie). Still having in mind the decimal notation blended with the new one they calculated the needed number of "digits" to be 6 (like, every digit can show 10 postions, then for 60 we need 60/10 = 6 digits), but that was wrong.