Project Zomboid

Project Zomboid

388 ratings
Horizon Clock
   
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Tags: Mod
File Size
Posted
Updated
108.102 KB
12 Aug, 2015 @ 9:43am
8 Nov, 2019 @ 9:35am
10 Change Notes ( view )

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Horizon Clock

Description
"Horizon Clock Mod" adds a natural looking clock in the right lower corner.

Note: This mod wasn't tested in splitscreen.

Update to Version 0.6 for Build 41 and probably lower:

- complete overhaul ( see Features )

Features of this version:

- You don't have found a watch, yet?
! Orient yourself at the level of the sun or the position of the stars!

- You have a watch, but you can't see the clock?
! Hold Right CTRL , if you move or whatever with the keyboard!
! Otherwise just press Right CTRL!

- You can't see the sun or the stars, if you are inside a building or it rains?
! That's correct. It has to be like this!

- You want a digital watch, but without the luxery temperature display?
! You can find black cheap digital watches on corpses and at some other places!

- Language Support: english, german, russian (Nebula)

Planned for the next version:

- texture overlay, if you are sitting in cars.

maybe:
- cloudy, foggy, snowing overlays.

- The correct beginning and end of sunrise and sunset depending on the season.

Future plans:
- an analog watch
- button cell battery for watches (keep a very long time, but eventually the clock will stop working)
- windup watches that needs no battery, but needs to be wind up again and again.
(Bad luck if one forgets it sometimes. Then you have to just guess what time it is)

Concept, Textures, Code & Overhaul: Thuztor
MainCode: TurboTuTone













88 Comments
Ichinin 13 Jan @ 7:00pm 
@Thuztor Your mod were still working Build 41 when i last played.

I've gotten the same comments on my mods to "update" without any bug report - or reason to do so. Probably something in unstable build 42 that breaks mods and people play it as if it was the stable branch.

I'm not gonna bother updating or fixing things until B42 is officially released as TIS could introduce additional things that breaks functionality. I advice the anyone using my mods to stay on build 41 until 42 is officially released.
Thuztor  [author] 13 Jan @ 2:38pm 
Sorry, but I don't understand, why I should update the mod. The foraging window is like the horizon clock mod, so why working still on implementing "cars", if cars are already in the game?
The spray paint mod or my planned map mod are much more interesting to continue with this.
赫尔佐格 13 Jan @ 5:32am 
up date pls:steamthis:
HAETPASSING 31 Dec, 2024 @ 10:36pm 
It's a shame you abandoned the mod
Ichinin 15 May, 2024 @ 3:43am 
This still works in 41.78 + MP, there is an error message (Null reference) when the game starts up, but the mod still works.
Kokujo 28 Nov, 2023 @ 11:39pm 
is it still work?
HAETPASSING 19 May, 2023 @ 12:32pm 
Wow. But I really like that it's generally a separate window. I think it's like our gaze into the horizon, which isometry took away from us.
Thuztor  [author] 19 May, 2023 @ 7:04am 
@HAETPASSING Because of the "Foraging Window", which is similar created like the horizon clock, I can think of creating a mod to combine both windows. We will see... :spiffo:
HAETPASSING 19 May, 2023 @ 4:29am 
I still love it and I hope to see new update
HAETPASSING 28 Mar, 2022 @ 3:13am 
Genius mod