Space Engineers

Space Engineers

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(WIP) DSPRS Mark 1
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
871.620 KB
13 Aug, 2015 @ 5:15pm
28 Aug, 2015 @ 3:44pm
6 Change Notes ( view )

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(WIP) DSPRS Mark 1

Description
Deep Space Processing & Refueling Station Mark 1

Switched back to Win8.1 so I could use DX9. Uploaded new photos showing the changes.

Update Final-
Project has reached 26,710 blocks.
All but 1 Elevator and 2 doors are programmed to buttons or automated.
Project lacks only having someone build in the production needs for a survival game.
PLENTY of room still left to build in, and to add on armaments.

UPDATE-
Window on the Bridge changed for Oxygen seal
All living area now Oxygenated
Interior walls installed
Fully functioning medical area. ( Surgical tables, sick beds, Cryo chambers, refridgerator, small med room, tech desk, waiting chairs, storage cabinet, and Secretary desk. )
Hangar doors redressed and interior main bay finished.

UPDATE-
Main Hangar doors now respond to sensors.
Platform added with landing lights at each end of the station.
All 8 landing bays almost completed.
Living area sealed off and I believe airtight
Fly through now fully lit and passable.
35 meter elevator to docking shaft for large ships.
Dock for large ship Maglocks added
Cockpit completed with StarTrek style consoles and Helm.
Hull completely sealed
4 CodeCat Zebra thrusters added for more power



Large Ship 120x40x40
Individual landing pads for 4 medium size ships at each end of the vessel with sealed docking doors to each.
Main bay doors at each end so ships do not have to turn around to exit (you can literally fly all the way through)

Only one end fully completed.
Living quarters, processing facilities, elevators and stairs not yet built.

Anyone familiar with the processing and production end of things (Ore, Oxygen, etc...) I am looking for a collaborator on this, so talk to me. I have never messed with those things.