Volume
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The Tools of Volume
By Curious Duck
This guide helps explain the tools at your disposal.
   
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Whistle
With this you can distract guards through walls to sneak around whilst they go to look at where the whistle came from.

On keyboard the key is C by default.
Bugle
Bugle.png]
You can bounce this off walls to get behind the guard and set off at any point during its travels. It will eventually set itself off after a limitedamount of time so be careful!

Once a guard has heard the bugle being set off, it will investigate the direction of the sound.



Time to distract guard: 4 seconds

Time to recharge: 3 seconds

Find this in "The Pointed Echo"
Oddity
Oddity.png]
After placing and when triggered, nearby guards will stare towards the direction of the noise. No noise can distract the guards from their stare.

You can use the oddity after distracting a guard with a whistle for a nice little combo.

if the player walks into a guard's vision whilst they're distracted by an Oddity, the guard will notice the player. (Thanks Tel'aris)



Time to distract guard: 10 seconds

Time to recharge: 10 seconds

Find this in "Distractions of the Heart"
Mute
Mute.png]
This fellow gives you the ability to run. It also makes you quiet as a mouse when traversing across noise pads.

Use the ability to quickly run past guards and avoid noisy situations!



Time to distract guard: 4 seconds

Time to recharge: 4 seconds

Find this in "Deafening"
Oud
Oud.png]
This tool allows you to distract guards in a similar fashion the the bugle. Only you set the target on the wall and then trigger it to make the noise.

Again it's useful in a combo with the whistle.



Time to distract guard: 5 seconds

Time to recharge: 8 seconds

Find this in "Loud"
Figment
Figment.png]
This wonderful tool projects an image of you walking in a straight path. Once an enemy sees this projection it mistakes it for you and follows it for a short while until it vanishes.

Be careful not to be too close to a guards vision cone as they tend to stretch towards the direction of the projection at first.



Time to distract guard: Until it hits a 2 high wall

Time to recharge: 6 seconds

Find this in "Ghosts of the past"
Folly
Folly.png]
As noted by the image...it's like a tripwire for the guards. You simply set it between two walls and in the path of a guard.

They will walk into it and be disabled for a period of time. Meaning they do not have a vision cone or any form of movement. Somewhat dazed.



Time to distract guard: 6 seconds

Time to recharge: 8 seconds

Find this in "The Folly of Youth"
Masquerade
Masquerade.png]
As indicated by the title of this tool...it's basically a mask. You stick it on and for a period of time the guards believe you are one of them.

Note: It does not fool guard dogs.



Time to distract guard: 5 seconds

Time to recharge: 5 seconds

Find this in "Another Face"
Blackjack
Blackjack.png]
This wonderful tool allows you to disable guards and has the same effect as the folly. It will disable them for a period of time in which they have no movement and no vision cone.



Time to distract guard: 5 seconds

Time to recharge: 4 seconds

Find this in "A Misplaced Visitor"
Veil
Veil.png]
This amazing little thing makes you completely invisible. Only for a period of time though! So use it wisely to sneak past guards and sentries.



Time to use: 8 seconds

Time to recharge: 6 seconds

Find this in "The Ground Floor"