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Heavy is awesome. HEAT ammo is practically necessary once you start to encounter robotic enemies, Rockets are great for taking out high health enemies and cover, (the latter of which got me a live capture recently) and scatter rockets are also amazing for taking out tanks. Heavies are a support class, they create new points of entry and take out high priority targets with explosives, and while they can barely hit the broad side of a barn, SCOPE helps with that, and that's not their purpose. They're a support class, not assault class.
Of course after that the game wont target China or any covered country for an abduction mission, basically the game will make the decision but it doesn't care or know if you put a satellite before the abduction mission happening, it will still happen.
This conflicts with what you say.
2. e.g. if the satelite is launched for germany at 31st june, germany won't appear as a possible abduction site in july. If the satelite is launched at 2nd july, germany still could appear as a possible abduction site in july, but won't for further months.
3. to stop abduction missions from ever happening you need to have only 2 or less countries to have no satelite coverage. After the alien base assault it only needs to be 3 or less.
In all seriousness though, what do you mean by "Only if a satellite is deployed over a council nation at the first day of the month or earlier it won't be chosen for an alien abduction mission in that month or later."?
I currently have satellites over every nation and am farming abductions to get medals for the "Guardian of Earth" achieve, and I can assure you that they happen anyway.
tl;dr Please clarify.