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A Guide to Mannpower Beta Gamemode
By sunjin
Want some Advice or Infomation about the Mannpower Beta Gamemode? Come here to this Guide and See What the Power ups do, Strategies and what Power up is the best to that Class
   
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Introduction

First of all Mannpower aint sh*t haters, People Keeps Hating it because of its gameplay but its still in BETA It will soon go away if cancled but Valve Keeps updating it witch means it can have the chance to go official

Hello Welcome to My Guide to Mannpower
Here you can go to the basics, gameplay. and other information to know about it
Including What the Powerups do What Power-up is good for that class!
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The Grappling Hook Will be Your Accesorry For This Guide and Gamemode


Mannpower Can be Played with 2 Maps:

CTF_THUNDERMOUNTAIN

CTF_GORGE
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RIP CTF_FOUNDRY
Power-ups
Power-ups is the main thing about mannpower, this Power-ups are the ones that help you in your journy to cap the Intel, Most of These can help any class but some cant so im giving information of what these powerups do

There are Currently 10 Power-ups in this day



KNOCKOUT Power-up
KNOCKOUT Stats

  • Restricts the carrier to Melee and Grappling Hook only
  • Max health increased by 150 except for Heavies and Demomen wielding a shield or sword, gaining only 120 health, 80 health and 130 health, respectively
  • Immune to airblast and damage pushback; Melee weapon deals +66% damage and forcibly shoves the victim away
  • Melee hit forces the victim to drop their powerup or the flag if they have it
  • You can literally 1 hit any building to death (4X Dmg to Buildings)

Information:
This Power-up is Mostly the most powerful of them all depending on how the player uses it, This Weapon has the special power up to do make players drop the Intel or The Power up they got if got hit with the melee weapon since the player is forced to use Melee When having this, Also having the chance to 1 Hit Any Building
STRENGTH Power-up
STRENGTH Stats

  • Doubles the Damage
  • Distance damage fall-off immunity



Information:
The Strength Power-up is the Semi-First to the best of the power-ups because it doubles the damage to ALL weapons not only the Melee (Which Fights against Power-up Knockout) and Reduces Fall Damage BUT The Reason Why its Semi-First because the knockout can put out the strength to the player and only doubles the dmg while Knockout gives +66% Dmg To The MElee While Strength Doubles it only
Example:
If a Weapon Gives 10+ Dmg
Strength:
10 x 2 = 20+ Dmg
Knockout:
10 + 66 = 76+ Dmg = 76 + 65 Melee Dmg = 141 Melee Dmg

So, The Knockout has higher damage IN Melee So Strength can kill the knockout if the player gets enough distance from the melee range to kill the player with knockout so we can choose from our two Powerful Powerups
HASTE Power-up
HASTE Stats
  • Double weapon firing and reload rate
  • Double clip size and max ammo count
  • Movement speed increased by 30%
  • Sticky bomb arm time reduced

Information:
Haste is the most Effective when you want to spam when you cant aim and if you use alot of ammo and if you want to really play engineer which i will explain later.The Double Clip Size is not very effective since you cana spam with the double weapon firing and reload rate but using it properly it will be really effective
AGILITY Power-up
AGILITY Stats

  • Movement speed increased by 50%
  • Grapple speed increase
  • Jump height increased by 80%
  • Instant weapon switch

Information:
Agility is the Perfect Power-up if you want to be fast as hell to cap the intel and do some amazing Hook Jump Runs which will I will explain later how to do it and how to avoid sentries with this power-up
WARLOCK Power-up
WARLOCK Stats

  • 50% of damage received is reflected back to the attacker
  • 25% damage resistance. Max health increased by 100
  • 100% of sentry damage is reflected back to the Sentry Gun


Information:
The Warlock is litteraly the one that will make you immune to sentry and has some resistance which makes a player very Alive and also Damage Reflects To the Enemy and thats why its called warlock it makes you be in the war always and capturing the intel wont be a problem.
VAMPIRE Power-up
VAMPIRE Stats
  • All damage dealt is returned as health
  • 25% damage resistance. Max health increased by 80



Information:
Vampire is the Brother of regen and the nemesis of warlock because Vampire returns the damage you done to your enemy as health and if you 1v1 a Warlock Even if you get dmg by Dmging the player you will stlll get ammo and Warlock and Vampire has the Same Damage Resistance which makes balance fights
REGENERATION Power-up
REGENERATION Stats
  • Ammo, health and metal regenerate
  • Rate of health regeneration inversely proportional to max health




Information:
The Regen is pretty much self-explainable, It regens everything and also good if your battling a crowd of enemy players or using more Regen weps to make you never die, anyways its only a basic power-up.

RESISTANCE Power-up
RESISTANCE Stats
  • Reduces incoming damage by 50%





Information:
Oh Lord Resistance.....This Power-up has nothing special at all it just protects you 50 all of the time but you can try to get the intel while getting shot but still i want valve to update this power up like give a resistance to backstabs and headshots and crits
The Temporary Critical Hit Power-up
The Temporary Critical Hit Stats

  • Temporary full crit power for 30 seconds
  • Respawns in the same place after 60 seconds




Information:
This Power-up can only be found at the Spawns and Middle Of CTF_GORGE and at the spawns of CTF_THUNDERMOUNTAINS and only lasts for 30 Seconds, The Power-up spawns in the middle of CTF_GORGE every 60 Seconds and Spawns at the Spawn of your Team or Enemy's if imbalanced is detected for example if your team has been killing and spawn camping the enemy team the power-up will spawn at their base and can only be used by their team!

Note: Red Colored = For Red Team | Blue Colored = For Blue Team | Yellow Colored = For any team but can only be used by 1 Player
Conclusion and Upcoming Sections

Well Thats all for now since i have to update later and better

Upcoming:
Strategies
Hook Jump Spots
Classes and what power are they good for!