Prison Architect

Prison Architect

Not enough ratings
Localisation Guide – Prison Architect
By leftbehind
This guide explains how to add multiple language localisations to your mods....
   
Award
Favorite
Favorited
Unfavorite
English Base Language
Before you can provide additional langauges, you must first provide the English base language file.

To do this, create the folder 'language' inside your mods 'data' folder, then create a new text file called base-language.txt

YourMod/data/language/base-language.txt

In to this text file you'll place all your locale strings with their English translations.

Note: This guide doesn't cover what the locale strings are, you'll have to get details on those from my other guides.
Additional Languages
Now that the English langauge is taken care of (the game devs are English speaking which is why they made it the default language) you can add additional langauges.

At the time of writing this guide, the game supports the following languages:
  • Czech
  • Finnish
  • French
  • German
  • Italian
  • Korean
  • Norwegian
  • Polish
  • Portuguese - Brazil
  • Russian
  • Simplified Chinese

Each language gets it's own folder with the language name in lowercase, like this:



Once you've created the folders, make a copy of your English base-language.txt and put it in to each folder. You can now ask others to help translate the contents of the file for their particular language. All they need to do is replace the English text in the file (but not the string id's at the start of each line).

Hope this helps :)
1 Comments
Mr Reese 25 May, 2016 @ 11:33am 
thanksthat's a big help