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With my hardware it seems to be impossible to start the DX12 mode so I have to use DX11 at the moment which limits the possibilities of the game by accessing just one CPU core.
1. "Crazy" details for graphics: Works perfect.
2. I really tried to build units until the games crashes, these are my results:
When I reached 12000(!) - in words: twelve thousand - units the game was still running and accepting commands.
My system is too slow to handle that amount of units. This might be better when switching to DX12 and utilizing all available cores at once. Nevertheless the game was running really good when I had 5000 units.
That is really impressive! Especially if you compare it to other RTS-games that already struggle to handle a few hundret units.
Thumbs up! That is a really impressive start!