Warhammer 40,000: Deathwatch - Enhanced Edition

Warhammer 40,000: Deathwatch - Enhanced Edition

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How to farm Requisition Points
By Brother Lag
A guide on how to get quick requisition points in 40k Deathwatch. Mission completion on turn 1 on any difficulty.
   
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Introduction
This is a guide on quick and easy farming of requisition points in order to quickly upgrade your armory and squad in 40k Deathwatch.

The Mission
The Fastest Mission to complete in 1 turn that I have found is Desperate Pursuit, 4th mission in Act 2. For most Requisition Point gain it is advised to complete it on the hardest difficulty, Heroic. One Completion nets 40 requisition points + mission reaward item.





It Requires delivering an object to the exit marker, you don't have to kill a thing and with the right Space Marine and gear, can be completed in one turn.
The Character and the Gear
The best and most accessible choice is using 1 of 4 characters, namely Space Wolves.

By far the best choice is the Tier 2 Tactical Veteran.

The character has Scouting and Feral Agility passives, as well as Charge active.



Alternatively, one can go for the Tier 4 Assault hero, which has an extra AP from the Improved Metabolism passive + Feral Agility and Charge. It does not have Scouting, ends up with 1 AP less than the Tactical veteran.

Another Choice would be the Tier 2 Assault Veteran or the Tier 1 Assault, as both have Charge + feral Agility. Both of them have 2 AP less than the Veteran Tactical and 1 AP less than the Assault Hero.



The Gear has to include items boosting AP and weapons having the Feral Agility Passive.









The Passive from the weapon stacks with the passive on the Character.

The higher the Tier on the Stimpack, the better, as it gives more AP

Space Wolves have access to Wolf Tooth Necklaces which boosts AP by 4, there are issues using it in combination with Stimpacks. Works fine in the right order though, will be explained later in the guide.
The Math and Positioning
To avoid messing up positioning in the squad, place the farming character at the head of the squad, in the middle.

That gives a good start, being closest to the objective.




In order to finish the mission in 1 turn, the chracter has to be able to move 15-18 tiles in 1 turn.

The previously mentioned AP boosting gear and the active/passive skills make that happen.


Thanks to the Scouting passive, the Tier 2 Tactical Veteran starts with 6 AP + 2 from Charge active.

Depending on the tier of the Stimpack you have you can get + 4 AP from it, +4 AP from the Necklace and + 2 AP from an oath scroll boosting AP. That's 18 AP already + random number of recovered AP from doubled Feral Agility.
The Rewards
This allows you to farm quick and easy requisitioin points.

Using this method on Heroic difficulty should allow you to get 8 packs in 30 minutes + rewards for completing the mission.

The most common rewarded items on Heroic for this mission are: Tier 4 Meltagun and the Tier 3 Plasma Cannon.





On rare occasion you may get a Tier 2 Medipack or a Tier 2 Narthecium.
Issues, Possible Bugs
At the time this guide has been created there has been (and possibly still is) a bug with wargear use.


The use of Stimpacks with the Wolf Tooth Necklace. Using the Stimpack after using the necklace does not grant any AP points, using the Necklace after using the stimpack does and adds 4 AP as intended(?).

11 Comments
kоВ 29 Jul, 2024 @ 12:31pm 
hi brother lag, I added you to see if you were interested in exchanging your premium warhammer deatwatch cards, for skins or others if that tells you
=][= Praetor =][= 5 Feb, 2023 @ 6:33am 
Real last post :D to update don't worry about the wall same tile if u go up or down.
And u can take the objective and move just a little (u can continue to move till no tyranids are seeing you) so it lmower the number of u need in 1 turn assuming u gonna do it in 2 turns wolf veteran(used in this guide) can do it with luck without items (probably don't have him to test) because u take the objective you move to have 2 AP remainning so u moved 4 AP (12 to go) u save AP for next turn u start with 8 u move 8 use charge +2 u need only 2 AP from items with luck and if it is really 20% chance to don't use AP when moving u can get 2 AP for free from moving of 10 on T2 and complete the level without items that give AP.
U can PM if u need advices :D
=][= Praetor =][= 5 Feb, 2023 @ 6:14am 
LMAO last important thing u can do it without all the purity seal so really easy for begginner( no need of lot of stuff). U need a space marine who can save AP for next turn and +2 for the 2 first rounds. So u start at 6 AP u take the objective -2AP u save for next turn u pass your turn tyranids won't move so u start at 8 AP (max AP u can have) u move where u can under the wall to pass the blocking tyranids then u need 6 AP u get from one purity seal of move(game in french so sorry for translation) that is +4 AP and the 2 last AP with the champion ability(charge ability).
=][= Praetor =][= 5 Feb, 2023 @ 5:52am 
Important thing ! U'll need 16 AP to do it with what I said BUT u have to take the objective then use the purity seal to be able to move under the wall sometime 2 tyranids are blocking u if u move tile by tile but if u move the 8 un can go through them so u'll need 16 and no need of odds.
So "a lot" of Space Marines can do it. But u'll need good stuff.
I don't think a lot of people are still playing this game but it is just a message to help, I'm not here to critiquize Brother lag !
=][= Praetor =][= 5 Feb, 2023 @ 5:37am 
thanks for the guide.
I allow myself to tell you a quick update: blood angel chanpion devastator III can do it too :D and I think that you can do it with all space marines that have the +2 at the beginning and +2 but can only walk, I used 1 steam pack III + 2 AP and 2 purity seal of motion +4 AP but only for move. BUT u have to use all AP thing after moving and at 0 AP or u'll lose some AP(u don't lose AP but u never get AP)

EDIT a lot of space marines can do it :D
kschang77 26 Dec, 2017 @ 1:02am 
What about "canticle of movement" seal? No fighting is needed, so that's not a problem.
Shalliar 18 Nov, 2016 @ 8:17am 
Thanks for the guide, I'll try it some time later :fearsomeaura:
Обормотень [DK] 29 Jul, 2016 @ 5:35pm 
Видимо не внимательно текст читали ((( Подтверждаю - описанный метод отлично работает в Главе 2 "Кротау IV", задание 2.4 "Отчаянная погоня". :steamhappy:
Brother Bear [UA] 23 Jul, 2016 @ 10:48am 
К сожалению, описанный метод не работает! :steamfacepalm:
dragon_hymn 1 Nov, 2015 @ 12:14pm 
Ambush mission is also a viable option for farming if you kill the tyrant in the turn it enters the map the mission instantly completes