Sid Meier's Civilization V

Sid Meier's Civilization V

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Super Civs - Green Arrow
   
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File Size
Posted
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4.635 MB
27 Oct, 2015 @ 4:36pm
13 Nov, 2016 @ 3:17pm
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Super Civs - Green Arrow

In 1 collection by luei333
Super Civs
48 items
Description
This mod adds the Arrow Empire as a civilization, lead by Green Arrow. Requires BNW and G&K.

UA: Modern-Day Robin Hood
Start with Archery already discovered. Ranged units cost 50% less maintainence. Domestic Trade Routes are 50% more effective.
UU: Longbow Hunters
Team Arrow unique replacement for the Gatling Gun. In addition to the abilities of the Gatling Gun, ignores terrain movement costs, and gains a unique promotion to gain +1 Range and +15% Combat Strength, which carries over after upgrading.
UB: Queen Industries
Team Arrow unique replacement for the Bank. +2 Gold (unchanged). Gold bonus changes to +40%. Has 2 Merchant specialist slots. Any trade routes sent to the City earn +2 Gold for both Civs. The City must have a Market.

Version History:
v4 - Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.
v3 - Straight up buff. Increased the domestic trade route bonus, and increased the UB's percentage Gold generation. Actually granted some bonus strength to the UU, and included it as part of the promotion. Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.
v2 - Enlarged alpha and flag icons. Removed the dependency on BNW and G+K. Fair warning, most of these still need one or both of them, but I don't have the time or will to test any of that, so use at your own risk/discretion.
v1 - The very first release! Yay!

This mod is just one of many mods based on superheroes and villains from both the Marvel and DC universes. Check out the packs this mod is included in:
Super Civs - Complete Pack
Super Civs - DC Pack
Super Civs - DC Heroes Pack

Compatability
Support provided for: Civ 4 Traits; JFD's User Settings, Civilopedia, CiD, Cultural Diversity, ExCE, Mercenaries, and RtP; R.E.D.; Map Labels
All of my mods should be perfectly compatible with other mods. Let me know if there are any conflicts.

Credits
whoward69 for his hidden policy lua code (and RSJ, who I copied the code from (and Tomatekh, who RSJ copied it from))
MorganRLewis @ Deviant Art for the Civilization Icon image - http://morganrlewis.deviantart.com/
Stanley Lau for the Leader Icon image - http://artgerm.deviantart.com/
All other images are taken from official DC materials, such as comics, video games, movies, or promotional materials. I do not own any of the art in this mod or any others. If you know an artist that made some of the art that I didn't credit, please notify me!

Huge thanks to:
DC Comics Database
Civilization Fanatics (and countless members who provided tutorial materials and informational materials)
Civilization Wiki
And thanks to you for playing my mod!
6 Comments
Oboga 6 May, 2017 @ 7:35pm 
Highfather is the nemesis of Darkseid. He's the leader of New Genesis, and basically stands for the opposite of what Darkseid stands for (so peace and freedom and that kind of thing).

Would be really pumped to see Darkseid though. One of my favorite villains.
luei333  [author] 10 Apr, 2016 @ 12:27pm 
@Achii, I have no idea what your problem is, or how to fix it. Far as I'm aware, it works for pretty much everyone else :/

If your problem is that it isn't showing up on the list of mods in-game, then that's almost certainly it just not being downloaded yet. Give it some time to queue and finish the download nad unpack the mod and all htat stuff. If it just refuses to, which might be the case if you have a ludicrous amount of mods that you're subscribed to (like I do) then you might try downloading it manually and just putting it where it belongs. There's a Steam Workshop downloader out there that you can use, Google will probably find it for you.
Athetos 10 Apr, 2016 @ 7:35am 
I cant activate it what do i do?
luei333  [author] 28 Oct, 2015 @ 7:12pm 
Oh, and Highfather, prooooooobably not gonna make it, unless I'm like 50 civs in. Never heard of him, and he doesn't seem that popular. Not saying it wouldn't be interesting though.
luei333  [author] 28 Oct, 2015 @ 7:10pm 
@Freyachan Yeah that's a cool character arc, hence his focus on political stuff in the mod. You wouldn't believe how much of the lore for these characters I read.

As for more characters, mmmmaaayyybbbeee. Theres a section in the Complete Pack addressing that, but as far as which characters I'd like to do (assuming I do more), I'd like to do all of em, haha. Darkseid is a great one that is probably higher on the list than most, and I have a working design for Sinestro already. I'd actually love to do all of the Lanterns' leaders eventually, but there are plenty of characters that I'd do before people like Indigo-1 and Saint Walker.
Kibichan 28 Oct, 2015 @ 12:56pm 
oddly oliver Queen was mayor for a while in the comics :)

Any chance of seeing Darksided or highfater? sinetsro? Red Laterns?