Sid Meier's Civilization V

Sid Meier's Civilization V

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Super Civs - Superman
   
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File Size
Posted
Updated
14.624 MB
27 Oct, 2015 @ 4:45pm
11 Oct, 2016 @ 2:57pm
4 Change Notes ( view )

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Super Civs - Superman

In 1 collection by luei333
Super Civs
48 items
Description
This mod adds the Kryptonian Empire as a civilization, lead by Superman. Requires BNW and G&K.

UA: Son of Krypton
-25% Unhappiness from Population in unoccupied cities. Defensive buildings are 50% more effective. All units have a -30% penalty to attack Cities.
UU: Guildmaster
Kryptonian Empire unique replacement for the Great Engineer. Can build an Academy, Customs House, Citadel, Holy Site, or improved version of the Manufactory. Can Hurry production and write a Political Treatise.
UB: Kent Farms
Kryptonian Empire unique replacement for the Garden. The Great Person Generation bonus increases to +30%. Grants +1 GPP per turn towards generating Guildmasters. Increases the yield of Wheat, Cattle, Sheep, and Horses tiles by +1 Food. The City must be built next to a river or lake. 1 Maintenance.

Check out these other mods in the Super Civs family (none of these are included in any other mod or mod pack):
Religions Pack

Version History:
v4 - Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.
v3 - Added war and peace music! Increased the penalty for units to attack cities, increased percentile GP generation of the UB very slightly, but decreased its free Guildmaster points by 1. Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.
v2 - Changed around some city names. Enlarged alpha and flag icons. Removed the dependency on BNW and G+K. Fair warning, most of these still need one or both of them, but I don't have the time or will to test any of that, so use at your own risk/discretion.
v1 - The very first release! Yay!

This mod is just one of many mods based on superheroes and villains from both the Marvel and DC universes. Check out the packs this mod is included in:
Super Civs - Complete Pack
Super Civs - DC Pack
Super Civs - DC Heroes Pack

Compatability
Support provided for: Civ 4 Traits; JFD's User Settings, Civilopedia, CiD, Cultural Diversity, ExCE, Mercenaries, and RtP; R.E.D.; Map Labels
All of my mods should be perfectly compatible with other mods. Let me know if there are any conflicts.

Credits
All images are taken from official DC materials, such as comics, video games, movies, or promotional materials. I do not own any of the art in this mod or any others. If you know an artist that made some of the art that I didn't credit, please notify me!
Peace theme: Prelude and Title March (John Williams) from Superman: The Movie
War theme: Superman: The Animated Series Theme (Shirley Walker)

Huge thanks to:
DC Comics Database
Civilization Fanatics (and countless members who provided tutorial materials and informational materials)
Civilization Wiki
And thanks to you for playing my mod!
7 Comments
洛天之星 2 Sep, 2019 @ 8:40am 
hope to add leader supergirl
luei333  [author] 19 Feb, 2018 @ 2:39pm 
@bloodline88, haha, I assume you mean the Civ 6 mods. I'm close enough where I could probably be posting teasers or something, but even if I was 100% done, there's a bug in Civ 6 that kind of prevents me from releasing until I figure out a way around it. Specifically, if there are 2 or more civs with a unique replacement for the same district, all but one of them will be unable to build any buildings in that district. I have at least 3 pairs of civs that both have the same unique district replacement, so that would be not great. I need to either wait for Firaxis to release a patch for it, which they have not even with the new expansion, or find some workaround for it.
bloodline88 19 Feb, 2018 @ 2:31pm 
Could you please provide a video of the civilization in progress?:steamhappy:
luei333  [author] 23 Dec, 2017 @ 2:30pm 
@Xenovista, Haha, yeah that would be pretty cool! And probably something I'll end up adding in my Civ 6 mods after the initial release. But I've moved on from modding Civ 5, unfortunately. That said, you should feel free to take my code as a base and make your own Red Sun Superman civ, or any other civ. It's not really that hard, actually!
Economic Terrorist 23 Dec, 2017 @ 12:45pm 
Ok. Now I need Red Son Superman.
luei333  [author] 11 Jan, 2017 @ 4:14pm 
@simonbeauregard, I'm done updating my mods for this game. When the tools for Civ 6 come out, though, I'll be making PLENTY of mods for that, and there will be plenty of alternate leaders. Supergirl and Batgirl are already coded in my rough coding draft, so when the tools come out, they will be sure to be in the first batch of mods I release.
simonbeauregard 11 Jan, 2017 @ 11:21am 
We will have remplacer (Supergirl, Batgirl, Arisia and Storm)?