Fairy Tale Mysteries 2: The Beanstalk

Fairy Tale Mysteries 2: The Beanstalk

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Complete Walkthrough and achievements
By Fern and 1 collaborators
Complete Walkthrough with screenshots!
All achievements.
If you have any question go ahead!
   
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Intro
Hi there!
I've done my best to make a clear walkthrough, however if you see something wrong or missing tell me and I'll correct it. English is not my native language, so I may have made a few mistakes in the writing of this walkthrough.
If you want a section with a recap of the collectibles only I'll add it.

Enjoy!
To the Beanstalk!
  • The Bridge :
    • Red : trigger the item search on the collapsed bridge. Retrieve the 3 parts.
    • Green : trigger the item search on the magical circle. Pick the crystal. See yellow and orange for the flowers and the bowl. Apply ritual on the circle to make it disapears and access town.
    • Yellow : pick the 3 parts of the knife to cut the flowers.
    • Orange : Click on the water to trigger the item search. Click on the bowl, the brush and the paint. Take the decorated bowl in your backpack and fill it with water.
    • Purple : Collectible egg (1/40)
    • Blue : click on the chest to trigger it. The fourth part is in the next scene.
  • The Town
    Note : From now on there will be backtracking, so I will show only what you can pick at the moment.
    • Blue : last part of the combinaison to the safe near the bridge. Contains the medalion needed for the dispel magic !
    • Orange : Talk to Jake. You need to make a key. Click on the little house to pick the fork and the red cross (underneath the vines). Pick the metal thread. Click on the clock to start the green.
    • Green : Gather all 4 parts of the slingshot and knock the clock hand. HOG to pick it. (If you have some trouble with the HOG, I've listed them at the end.
    • Yellow : Click on the window, then on the candle. Pick the match on the upper left corner. Take the first coin on the window below the clock. (the others are on other scenes).
    • Purple : Collectible Egg (2/40)

  • Jake's front lawn

    • Purple : Collectible egg (3/40)

  • Jake's house :
    • Yellow : 2nd coin.
    • Green : To open the box, gather the 4 pieces of the compass.
    • Blue : Trigger the item search to make fertilizer.
    • Orange : To open the door, gather the 3 pieces.
    • Purple : Collectible egg (4/40)

  • Jake's garden :
    • Orange : repair the waterpump using the 3 tools.
    • Green : Use the shears to cut the vines
    • Red : Assemble the shovel and dig.
    • Blue : gather the 3 elements to make fertilizer.
    • Yellow : The last coin.
    • Purple : Collectible egg (5/40)

  • Jake's house (2) :
    • Red : Talk to Jake. Gather 2 of the 4 items needed to patch him up (the others are in other scenes)
    • Blue : use the fertilizer on the dead plant.
    • Orange : gather the ingredients for the dispel magic. (Except the candle, we're getting it later)

  • The Town (2) :
    • Red : take the remedy.
    • Orange : pay for the candle.

  • Jake's House (3) Dispel Magic :
    Place the ingredients on the rune in the right order. Take the amulet to patch Jake.
Inside the Beanstalk
  • The Door :
    • Red : Talk to the lion. Gather the card. The one blown by the fan will appear next to the door.
    • Orange : Make a fan with the 4 items.
    • Purple : Collectible egg (6/40)

  • Inside the Stalk :
    • Red : Trigger the item search and take the frost wand. When you have completed Blue and Orange, freeze the flower to open the door.
    • Blue : Gather the item and set fire to the flower. First the straws, then the kindlings and the flint.
    • Orange : Gather and arrange the mirrors.
    • Purple : Collectible egg (7/40)

  • Flower Palace/Moon Passage :

    Go to the Flower Palace and talk to the guardian. He asks you to meet his sister by taking the moon passage. Go to the Moon Passage and click on the door. Go back to the guardian.
    • Green : Gather the 6 colored glasses to make the rose lens.
    • Blue : Take it for the lens.
    • Purple : Collectible egg (8/40)

  • Inside the Stalk/Moon Passage :
    • Blue : Take the chain and look for the copper clip in the HOG (If you have troubles see HOG2)
      Use the lens on the door.
    • Purple : Collectible egg (9/40)
The Moonscape
  • Moon landscape :
    • Orange : Trigger the item search and gather 2 of the 4 crystals (Troubles with the HOG? See HOG 3)
    • Purple : Collectible egg (10/40)

  • Crystal Wall
    • Orange : Take the crystal
    • Green : trigger the item search and gather the bug's wings
    • Purple : Collectible egg (11/40)

  • Guardian Wall

    Talk to the moon guardian and take her crystal.
  • Purple : Collectible egg (12/40)

  • Moon landscape/Crystal Wall (2)

    Go back to the Moon landscape to see a squirrel run on top of the tree.
    • Green : gather the crystal bug.
    • Blue : Trigger the item search for the squirrel

    • Green : Give the bug to the spider and take the purple gem.
    • Blue : take the nut.

    Go back to Moon landscape and use the 4 colored gems to light up the city.

  • Moon City :
    • Orange : Look at the clock and pick the missing gears.
    • Blue : pick the peanut for the squirrel.
    • Purple : Collectible egg (13/40)

  • The Glade :
    • Red : trigger the item search and gather the hook, line and leaves.
    • Orange : take the spear.
    • Blue : take the last nut for the squirrel
    • Purple : Collectible egg (14/40)

  • Moon City :

    Red : collect the 3 parts for the fishing rod

  • Moon Landscape :

    • Red : collect the last part of the fishing rod.
    • Blue : give the nuts to the squirrel and take the crystal.
    • Orange : pick the last part of the clock.

  • The Glade :

    • Red : Use the fishing rod to get the crystal.
    • Blue : Trigger the item search on the lamp.

  • Moon City :
    Repair the clock and get the last crystal. Take them to the Moon guardian. After the cutscene, take the empty moonstone.

  • Crystal Wall/Moon Landscape :
    Take the fireflies. Use them in the Glade to access the Temple.

  • Crystal Temple :
    • Green : Trigger the item search on the mosaic and gather the 4 stained glasses.
    • Blue : Pick all the colored orbs and get them on the tree in the center of the room.
    • Red : Pick Jack on the lower left corner of the tree window, the charged stone, the jar and the cork.
    • Purple : Collectible egg (15/40)
    Go back to the guardian and enjoy the cutscene.
Back to the Beanstalk
  • Inside the Beanstalk :
    Click on the rising beanstalk to open a new way and trigger an item search. Pick the lid on the giant plant.

  • The Crevice :
    • Green : Examine the lamp and gather the missing pieces.
    • Orange : distract the bee with honey.
    • Purple : Collectible egg (16/40)

  • the Rose Valley :
    • Green : Look at the statue and start gathering the blue parts.
    • Purple : Collectible egg (17/40)

  • The Crevice (2) :
    • Green : Take the blue parts on the leaf and reveal the Flytrap plant.
    • Blue : examine the plant and gather the flies and the rope parts.

  • The Rose Valley (2) :
    • Blue : Take the last parts of the rope and trigger the fairy item gathering.
    • Yellow : Gather offerings for the fairy and take the cane.
    Go back to the crevice to get the last blue part on the Flytrap. Use the blue rose to stop the fountain and get the goblet. Use it on the beanstalk to access Crossroads.

  • Crossroads :
    Get the collectible egg (18/40) and watch the little cutscene. Click on the right door, then go on the left.

Water World here we come.
  • Lagoon :
    • Orange : Trigger the search and gather items for breathing under water.
    • Green : Fix the bottle using the 3 items.
    • Purple : Collectible egg (19/40)

  • Coral reef/Lagoon :
    • Orange : start the item search by clicking on the coral. Then click on the depth (green).
    • Green : Click on the depth to open an ocean view. Click on it to start another item search. Go back and take the bag in front of the giant oyster and click on it to trigger a search (red). The net is on a palm tree on the right side of the lagoon. Catch the fishes with the fishing gear to clear the coral (orange)
    • Red : gather 3 part of a pearl to make a whole one. The third part is on the lower left corner of the lagoon. take the last part of the fishing gear.
    • Purple : Collectible egg (20/40)

  • Cenote :
    • Blue : Examine the dragon to trigger the item search. Gather the moss.
    • Purple : Collectible egg (21/40)

  • Mineral spring :
    • Blue : collect 2 more pieces of colored moss.
    • Green : trigger the search and collect 2 rocks.
    • Purple : Collectible egg (22/40)

  • Cenote/Mineral Spring (2) :
    Collect the last rock in the Cenote and plug the steam vent on Mineral Spring. Gather the moss and go back to the Cenote to paint the dragon.

  • Cenote/Mineral Spring (3) :
    Trigger the altar and gather the 5 stones (2 on the Cenote, 3 on Mineral Spring.) Use them to unlock the waterfall.

    From now on there will be a lot of going back and forth.

  • Waterfall :
    • Blue : Trigger the search by clicking on the vines. Pick the part of the trimmers on the upper left corner of the red box.
    • Green : Click on the red box to trigger the search.
    • Purple : Collectible egg (23/40)

  • The Bassin :
    • Orange : Click on the cut stone to trigger the search.
    • Yellow : Click on the ship wheel to trigger the search and gather 2 missing parts.
    • Purple : Collectible egg (24/40) (it doesn't appear because I accidentally clicked on it before making the screenshot)

  • Bayou :
    • Yellow : Gather the last missing parts of the ship wheel.
    • Orange : Take the pencil and the piece of paper for the cut stone.
    • Blue : Complete the trimmers.
    • Red : Look at the bridge mechanism and take the fuse, bulb and interruptor.
    • Green : grab the disc part.
    • Purple : Collectible egg (25/40)
  • The Bassin (2) :
    • Orange : Use the pencil and the sheet to call the Water Guardian.
    • Red : The guardian gives you a fuse, and there is another one on the cut stone. Take the bulb.
    • Cyan : The Guardian gives you another fetch quest.
    • Yellow/Green : Complete the wheel to unlock a clock part.

  • Waterfall/Cenote (2) :
    • Green : Use the trimmers on the vines to unlock the last circular part. Use them on the red box.
    • Red : take the fuse next to the red box. The last bulb is on the cenote, under the rope ladder.
    • Cyan : Take the plant in the red box and the lotus on the bush.

  • Bayou (2) :
    • Red : Fix the control pannel. you obtain an emblem part.
    • Cyan : take the last plant and brew the potion. Take it to the Water Guardian to get the last emblem part, and you'll be transfered to the Crossroads.
Walk like an egyptian (Desert world)
Prepare yourself for a lot of back and forth! You can skip the ruin entrance for now, we'll go back later.

  • Hourglass room :
    • Green : Examine the panel to trigger the item search.
    • Yellow : Examine the jar to trigger the item search.
    • Purple : Collectible egg (26/40)

  • Chain room :
    • Red : Click on the altar to trigger the search. Take the first cylinder.
    • Yellow : take the shovel part.
    • Purple : Collectible egg (27/40)

  • Tomb :
    • Red : take the cylinder.
    • Cyan : examine the wall. Gather the yellow prism (HOG 4).
    • Purple : Collectible egg (28/40)

  • Ruin Entrance/Hourglass room :
    • Red : Take the cylinder.
    • Yellow : Complete the shovel. Dig the jar in the Hourglass Room to get the last cylinder.
    • Purple : Collectible egg (29/40)

  • Chain room/Turtle Room :
    Use the cylinders to open 2 more rooms. Go to the Turtle Room.
    • Blue : Examine the turtle shell. Take the 2 shell pieces (HOG 5).
    • Purple : Collectible egg (30/40)

  • Arch Room :
    • Red : Examine the panel to trigger the item search and make the Sand Guardian appear.
    • Yellow : Talk to the Sand Guardian to trigger another fetch quest.
    • Blue : Take the shell piece.
    • Purple : Collectible egg (31/40)

  • Chain Room/Tomb :
    • Blue : Gather the last shell pieces.
    • Yellow : Take the silhouetto in the chain room and the one in the Tomb.
    • Green : Use the crystals on the wall to open the mouth and take the vine part.
    • Red : take the key in the lantern.

  • Turtle Room :
    • Green : Use the turtle shield to open the door and take the vine part.
    • Red : Take the key and the doll palace.
    • Yellow : take the angel silhouetto.

  • Hourglass Room/Ruin Entrance :
    • Yellow : Take the silhouettes.

  • Arch Room/Hourglass Room :
    • Yellow : give the silhouettes to the Guardian, and take the vines.
    • Red : Open the door to get the last part of the vine. Use it on the hourglass room.

    Go back to the Ruin Entrance to watch a cutscene. Talk to the Sand Guardian to get the Guardian Relic. Climb the beanstalk to the clouds.
In the clouds...
Go directly to the Courtyard, we'll deal with the "In the clouds" scene after.

  • Courtyard/The Cloud:
    • Green : Look at the torn flag. Gather the flag parts. First one in the sink, second in the clouds. See red for the last piece.
    • Red : Examine the chess piece. Take the pawn on the pipe and the king next to the fountain. The horse is on a vine in the Clouds. Take the flag part (green)
    • Orange : Examine the pipes. Take a missing part next to the fountain.
    • Blue : Talk to the angel.
    • Purple : Collectible eggs (32-33/40)

  • Inner Tower :
    • Green : Examine the shield. Take the shield parts.
    • Red : Examine the picture.
    • Cyan : Examine the collapsed bridge. Take the plank.
    • Orange : gather the 2 missing pipes.
    • Purple : Collectible egg (34/40)

  • Courtyard/The Cloud:
    • Orange : Fix the pipe.
    • Red : Take the picture piece in the sink. The other one is in the cloud, on a vine.
    • Cyan : Take the plank near the fountain in the courtyard and the one in the vines on the cloud.
    • Green : Take the shield part near the fountain.

  • Inner Tower/Alchemy Lab:
    Use the 2 blue squares to open the door.
    • Cyan : Rearrange the books to get the spell book. Take the plank and the nails.
    • Green : Take the shield part near the bookshelf. Solve Red and Orange to take the shield part under the beast skull. Fix the shield in the Inner Tower to open another door.
    • Red : Examine the device. The bottle is next to the beast skull. Put it back to get a horn (see orange)
    • Orange : Examine the beast skull. The first horn is in the potion device. The other one is in a frame on the Inner Tower.
    • Purple : Collectible egg (35/40)

  • Kitchen :
    • Cyan : Brew the repair spell. Repair the bridge in the Inner Tower.
    • Black : The HOG 6 gives you a match, an item for the last stand.
    • Purple : Collectible egg (36/40)

  • Falling Bridge :
    • Green : Examine the crate. Take the golden apple in the HOG 7
    • Yellow : Examine the bridge.
    • Purple : Collectible egg (37/40)

  • Alchemy Lab/Kitchen :
    • Green : Take the glue.
    • Yellow : Grab the sticks.

  • Falling Bridge (2) :
    Open the crate and grab the marshmallows. Fix the bridge and trigger the missing flag (Orange).
    Gather the 3 parts of the flag :
    • Kitchen :
    • Alchemy Lab :
    • Inner Tower :

  • The Attic :
    Watch the cutscene, then use the Guardian Relic to get rid of the flying bad guy.
    • Green : Click on the scale, then gather the straw.
    • Red : Click on the Spinning wheel. Take the needle in the straw (green), and the wool on the window.
    • Yellow : Click on the pipe to start the item search.
    • Purple : Collectible egg (38/40)

  • Falling Bridge/Inner Tower/Alchemy Lab :
    Bridge : First spoke.
    Inner tower : Second Spoke.
    Alchemy Lab : Sponge.

  • Kitchen (2) :
    • Green : Examine the chain. Grab the first key on the chimney. The handle in on the tub. The last key is on the upper left corner of the Inner tower scene.
    • Red : Take the chain (green) and the last spoke.
    • Yellow : Take the foam and the jar.

  • Attic/Courtyard :
    Clean the pipe to find a golden egg. Fix the spinning wheel to get the golden thread and take it to the angel in the Courtyard.

  • Hallway :
    • Green : Click on the picture to start the fetch. Pick the picture part.
    • Purple : Collectible egg (39/40)

  • Throne Room :
    • Red : Click on the wall to inspect it.
    • Cyan : Click on the floor to start the item search. Take the bag on the wall.
    • Orange : Click on the lion.
    • Green : Pick the picture part.
    • Purple : Collectible egg (40/40!)

  • Hallway (2) :
    • Orange : Take the 2 jewels and find the scepter and the crown in the HOG 8.
    • Cyan : Take the bomb packing item. (The last one, the bag of sand, is under the stairs of the Inner Tower)
    • Red : Click the silhouettes of the guardians.

  • Throne Room/Hallway :
    Use the crown on the lion to get the last part of the picture. Go back in the Hallway to complete the picture and grab the Flower guardian silhouetto.
    Pack the Bomb and get the last guardian silhouetto to complete the painting on the wall.

    Save Jack, defeat the giant. Congratulation, you have finished the main game!
Bonus chapter, Bean's hide & seek.
This part is more like a traditionnal P&C with Hogs, unlike the main story in which you had multiple objects to complete at the same time. That's why I'm not going to make a lot of screenshots.

  • Town :
    Talk to the little girl. She says she's starving.
    Examine the fountain to find a coin (1/2)
    Go to the left.

  • Tailor shop :
    Listen to the tailor.
    Search the desk on the left. Grab the toast with jam and the knife in the jam jar.
    Examine the ladder. You'll need 3 wooden step to fix it.
    Examine the window. The handle is missing.
    Search the desk on the right. HOG 9. You find a wooden step (1/3)

  • Town :
    Give the toast to the little girl. She gives you a wooden step (2/3)
    Examine the yellow stone on the right side of the place. Use the Knife to unseal it. Grab a coin (2/2)

  • Tailor's shop :
    Give the coins to the tailor to gain a shovel.

  • Forest Fork :
    Take the wooden step (3/3) on the fallen tree on the right.
    Take the pendant in the hole on the tree. Use it on the stone pillar on the right. Take the mosaic tile (1/3)

  • Town :
    Fix the ladder in the Tailor's shop and use it to climb to the window on the right side of the town.
    Take the handle.
    Examine the shoe store. HOG 10. You find a chimes(1/2).
    Go back to the Tailor's shop to open the window and take the axe.

  • Forrest Fork :
    Cut the trunk to access the Hot Springs.

  • Hot Springs (Right)
    Take the dragon's breath on top of the stairs on the left.
    Take the altar piece (1/2) underneath the bamboo pipes.
    Examine the mural. It misses a pair of eyes.
    Examine the door. You need a key to open it.

  • Tree Steps (Left)
    Take the chimes(2/2) on the sword.
    Examine the altar. It misses 2 pieces.
    Examine the hole in the tree. You need light.
    Pick up the mosaic tile(2/3) in the flower bush with butterflies.
    Examine the well. You need a faucet.

  • Forrest Fork :
    Put the chimes back in the tree. Talk to the Water Guardian. She asks you about her lens to help you find the beans.

  • Hot Springs (Right)
    Click on the table. HOG 11. You find a stone symbol.

  • Forrest Fork :
    Use the stone symbol on the pillar to the right. Take the heart and put it on the red table on the left. Take the lens and give it to the Guardian.
    Dig up the bean (1/20).
    Search the tree altar. HOG 12. You find matches.

  • Tree Steps (Left)
    Use the matches to light up the hole in the tree. Take the key.

  • Hot Springs (Right)
    Use the key to open the door.

  • Cottage :
    Talk to the Sand Guardian. He asks you to find his lens.
    Grab the altar piece (2/2) above him.

  • Tree Steps
    Use the altar pieces.

  • Treehouse deck :
    Grab the mosaic tile (3/3) near the letterbox.

  • Cottage
    Complete the mosaic. Take the faucet handle.

  • Tree Steps
    Use the faucet handle in the well. Take the Lens.

  • Cottage
    Give the lens to the Guardian. He tells you to go outside and dig up a bean. Do it and come back to him. He gives you the eyes sculpture.

  • Hot springs
    Fix the mural with the eyes sculpture. Take the stone symbol.

  • Cottage
    Search the desk on the right side. HOG 13. You find a letter.

  • Treehouse deck :
    Use the letter to open the mailbox. Take the hawk sculpture and put it above the door.

  • Inside Treehouse
    Take the explosive spell and the spellbook on the deck on the left.
    Look in the hammock. HOG 14. You find a coin. Use it on the drawers in front of you.
    Take the fertilizer. Use it on the heart flowers to get the clock weight.

  • Cottage
    Use the clock weight to get the hand. Use the hand in the drawer to get the stone symbol.

  • Hot springs
    Blow up the Rocks using the explosive spell to access Mushroom Grove.

  • Mushroom Grove
    Talk to the Moon Guardian. She wants her lens.
    Set fire to the wood under the bridge and take the handle.
    Look inside the giant mushroom. Take the butter and the sacred salts.

  • Treehouse deck :
    Use the handle to get the spigot.

  • Tree steps
    Use the butter to free the sword.

  • Mushroom Grove
    Use the spigot to get lemon juice.

  • Hot springs
    Use the giant's dagger to cut the bamboo pipe.
    Prepare the ritual using the spellbook, the sacred salts, the bamboo, and the lemon juice.

  • Treehouse deck
    Free the bird. take the lens and bring it to the Moon Guardian.

  • Mushroom Grove
    Dig up the bean near the Guardian.

  • Town
    Take the red patch at the beanstalk feets.
    Climb the beanstalk.

  • Beanstalk bridge
    Talk to the angel.
    Patch the baloon. Take the candle (lower left corner). put it on the baloon and light it up.
    Look at the arrow sign and move it to get the last stone symbol.

  • Forrest fork
    Put the 3 stone symbols on the pillar to get the lens.

  • Beanstalk bridge
    Give the lens to the Angel. He reveals the location of all the remaining beans.
    - Town : 1
    - Forrest fork : 1
    - Tree Steps : 2
    - Treehouse deck : 1
    - Treehouse : 1
    - Hot springs : 1
    - Cottage : 1
    - Mushroom Grove : 1
    Give them to the Angel. He give you a spell. Use it on the vines to get the key and the flag.

  • Castle door :
    Put the flag next to the gargoyle to get the shield piece (1/2)
    Use the key on the box to get the shield piece (2/2)
    Fix the shield.

  • The giant.
    Look at the statues.
    Take the wheat symbol on the upper left corner. HOG 15 on the left to get the fire symbol.
    Wind and Water symbol are near the statues.
    From left to right : Wind - Wheat - Fire - Water.

    Congratulation, you made it!
All the HOGs
Here are the Screenshots of all the HOGs in the game with the location of the hidden objects.

1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

11.

12.

13.

14.

15.
All the Minigames
In game order :

1. The Key
Place the arrow, the fork and the cross. Tie them with the wire.

2. Rings :
Rotate the rings from edge to the center, so it won't move the other around.

3. Sequence :
Activate tiles in correct order.
1 : Fan - Key - Spoon.
2 : Lantern - Globe - Candle - Origami
3 : Feather - Card - Shears - Book - Apple - Thimble

4. Lightbeam :
Arrange the mirrors to oriente the lightbeam towards the plant.

5. Gears :

6. Painting :
Paint the left stained glass window like the right one.
Yellow : hair.
Green : Sea
Blue : outfit
Orange : skin.

7. Fishes :
Click on the fishes in correct order.
Purple - Blue - Yellow - Green - Red

8. Dragon :
Paint and arrange the dragon like the one in the center of the room.

9. Bulbs :
Match the pairs.

10. Clock :
The code is 5 - 8 - 6

11. Sun and moon.

This one is tricky. Up Arrow skip one space to the right, down arrow skip two spaces to the left. You have to light up the suns and turn off the moons. The light's color doesn't matter, if you land on a activate figure it de-activate it and vice versa.
You have to click : down - up - up - up - down - up -up -up
If this explaination is confusing you, watch the video .

12. Turtle Shell :
Match the pairs

13. Square code :
The dot and the square part represent the position of the symbol above.

14. Marshmallows bridge :
Arrange the toothpicks, marshmallows and popsicle sticks.

15. Magic Battle :
Match the color of the light on the wizard stick with the color of the guardian you click on.

16. Tapestry
20 Comments
Long Rocky 92 30 Jul @ 10:10pm 
This Game Is A Hidden Objects Run Because It Has A Lot Of Objects Need To Find >> Also It Take Me Nearly 20 Minutes To Complete The Sun And Moon Puzzle ^_^ :steamhappy:
MrL0G1C 2 Nov, 2019 @ 10:19am 
Ah NVM, I didn't have the 2nd key to open the door to the puzzle in the Egyptian guardian guardian room.
MrL0G1C 2 Nov, 2019 @ 10:11am 
"Walk like an Egyptian (desert world)" Is missing 'beanstalk tip" - the third part in the room with the Egyptian guardian.
Gwynbleidd 16 Feb, 2018 @ 5:45pm 
Quality guide. Thank you very much :steamhappy:
Fern  [author] 27 Sep, 2017 @ 1:29pm 
@xXToXiiC_DOGZz Thanks!
ToxicDog 27 Sep, 2017 @ 8:06am 
Hello, I added your guide here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=963020290
I hope you enjoy it ^^
Fern  [author] 1 Oct, 2016 @ 11:03am 
I don't know what happened, I hope I didn't delete this picture... I'll make it right when I can.
Andullivan 30 Sep, 2016 @ 9:19am 
You didn't put up a picture of the Arch Room in the desert area. I think you meant to put one up because you listed "Red, blue" etc. but there is no picture there.

You also forgot to say the Blue crystal is in that room too.

Great guide though!
hungryghost01 10 Apr, 2016 @ 12:18pm 
ah, ok. no worries
Fern  [author] 10 Apr, 2016 @ 12:04pm 
As I said, English is not my first langage, so yeah, I could have written Top/bottom, but it was easier with Up/Down for me ^^