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[AAi] PS Ballista - HP
   
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Type: Blueprint
File Size
Posted
Updated
1.014 MB
3 Dec, 2015 @ 2:56pm
3 Dec, 2015 @ 3:19pm
3 Change Notes ( view )

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[AAi] PS Ballista - HP

In 1 collection by CONS
[AAi] Planet Systems division
5 items
Description
INTRODUCTION
This is a prototype. The Ad Astra Industries reclaim it's intellectual property even if the blueprint is currently available in different black markets. Supposed to be an heavy bomber actually is very common to be found in pirates fleets.
It's main feature is the detachable power element.


BACKGROUND - please check the VIDEO

Blueprints of the PS Ballista (not in the conventional list of Ad Astra Industries classification, since there are no naming protocols for prototypes in development cicle) have been discovered lately in different black markets. It was a secret project of the Ad Astra Industries PS division focused on developing a long range heavy bomber. Because of that, different models similar to the Ballista have been spotted in pirate fleets, mercenaries, and private militaly forces.
Data about lenght, armaments and weight varies over time.
This company released then the original blueprint to combat the black market abuse but as prototype we cannot guarantee any minimum standards. It's not a state of the art ship, and it's not ready for mass production (and never will be in that shape and form).
Main feature is the Powermodule, a fundamental component of our SSGL for wich we have 3.324 patented rights.
The Powermodule is a detachable element the cover the power and the storage of our heavy aircrafts from the PS SS AS and at some degrees HS Divisions.


PS BALLISTA - DETAILS
DX11 ready - Survival ready - Vanilla (no mods, no rotors, no pistons)

BASE STATS
Every ship is always released at full load
(inventory size x10 as by default Survival configuration)

I think that faking on weight (with empty containers) when releasing a ship on the workshop betray user expectations, because of that by now on, all my ships manouverability is balanced always with it's containers full or closer to (by ammo or things contextual to the product). So what you get is exactly what's you are going to use at it's maximum capabilities.
  • Blocks: 1559
  • Triangles: 168,315
  • Grid mass: 225,062 (at full load)

DIMENSIONS
  • Lenght: nd mt
  • Height: nd mt
  • Width: nd mt

ARMAMENT
  • 6 x Gatling gun
  • 3 x Reloadable rocket launcher
  • (countermesures) Decoys

STORAGE, POWER & LIFE SUPPORT
  • 1 x Medium Cargo Container
  • 14 x Batteries for 60 mins of "not idle" autonomy
  • Projector (for repairing)
  • Remote control
  • Connector
  • Camera Connector

SCRIPTS USED - for any issue "start timers" at the beginning
MMASTER Automatic LCD
Whip's weapon sequencer

Suggested mod for better fps and aesthetycs:
Lordchicken: No edges


Ok that's it... if there is something you don't understand, just ask (I'm not english speaking, so sorry of any typo or mispelled argument)
5 Comments
star1954 14 Dec, 2015 @ 2:57pm 
great video
Quazarn 14 Dec, 2015 @ 7:38am 
It's a good ship but the video is greater. You inspires me. ^^
Ralnick 14 Dec, 2015 @ 4:11am 
yeah really nice work... love the design. The movie .. was well done.
CONS  [author] 4 Dec, 2015 @ 9:02am 
Hah then someone have seen the video! I'm in vacation so I've spent a bit of time doing videos eheheh ...got some fun doing it. I'm glad you enjoyed it!
Stratus 4 Dec, 2015 @ 5:30am 
Loved the video! It is amazing what you can do with vanilla blocks!