安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Game hangs when using Ragnarar. Not sure if it's because of this ship or because of weapons it uses.
However I don't have new ships in Albion. It's only available in DeVries.
I like MODs that stick to the story of the game!
In fact there are no new turrets produced. One of my turrets comes at the cost of one vanilla-turret. So in fact they are just "transformed" in the transaction when buying a ship. But I think every modder introducing new weapons did this that way... ...much less complicated, but since there have to be turrets in stock at a shipyard i don´t see a problem in terms of balance.
At the moment I don´t plan to apply bigger changes to the mod. I´m waiting for the 1.3 update of Lost Sectors.
Here it is)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1303297890&searchtext=
Feel free to do so. Will have a look at it when you uploaded it ;)