Prison Architect

Prison Architect

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Manufactury
   
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1.027 MB
20 Dec, 2015 @ 1:44pm
2 Jan, 2016 @ 3:39pm
9 Change Notes ( view )

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Manufactury

Description
IMPORTANT INFO: If you are having issues with the mod, please see the Bug Report thread in the discussion forum of the Steam Workshop.

This mod aims to supplement your prisoner workforce by giving you a new room, the Manufactury, based on the workshop that has a separate reform program led by a Workman instead of the Foreman. You can now also build a Cotton Plantation to grow your own cotton that you can use to create Blue Jeans in your Manufactury!

After researching Manufacturing a prisoner who has completes the Manufactury Safety Induction will be able to operate Sewing Stations and Textile Mills in a Manufactury and after researching Plantations a prisoner who completes the Plantation reform program will be able to plant and harvest Cotton. The Manufactury is a completely separate entity from the Workshop, so if you want your prisoners to be able to make Superior Beds or operate Workshop Saws and Workshop Presses in a Workshop they will still need to go through the Workshop Safety Induction program and the Carpentry Apprenticeship program led by the Foreman in a Workshop.

Current Features:
- New Research: Manufacturing, Plantations
- New Room: Manufactury, Cotton Plantation
- New Reform Program: Manufactury Safety Induction, Plantation
- New Objects: Sewing Station, Bolts of Cloth, Blue Jeans, Textile Mill, Compost, Cotton Seeds, and Raw Cotton

Planned Features:
- New Reform Program: Manufactury Apprenticeship
- New Objects: Baseball Cap

Change Log:

v1.2 1/1/2015 Plantations and Textiles Update
- Added the Cotton Plantation room and Plantations reform program
- Added the Plantations research requirement
- Added the Textile Mill, Compost, Cotton Seeds, and Raw Cotton objects

v1.1 12/28/2015 Sewing Station Update
- Added the Manufacturing research requirement
- Added the Sewing Station object
- Added Bolts of Cloth and Blue Jeans
- Added the Manufactury and Jean Production Grants

v1.0 12/20/2015
- Compatable with Prison Architect Version 1.2 that was released 12/18/2015
- Mod creation
- Added the Manufactury room and the Manufactury Safety Induction reform program
Popular Discussions View All (1)
16
27 Jun, 2017 @ 7:27pm
Bug Reports
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44 Comments
beanboy23 14 Jan, 2023 @ 8:24am 
This doesn't work anymore. It was such a cool mod. I wish Paradox would stop updating the game and breaking all the mods! :steamfacepalm:
justinburgers26 16 Jan, 2018 @ 8:58am 
can you please update this mod
Flying Dutchman 28 Dec, 2017 @ 1:11pm 
Does this mod still work¿
matthew.gaming1918 19 Nov, 2017 @ 6:39am 
Does this mod still work?
ArtOfTheDragon 26 Jul, 2017 @ 5:02pm 
omg u nearlu broke my game wtf. so i have a prison that has about 10 hours (maybe on it) everythings good nothings breaking or whatever. i close the game and go to a restaurant for my bday. I come back open the game and WTF! THE UI IS FUCKED! the beaucracy tab is where the money should a pipe symbol is on main menu and everything looks janky as fuck. please fix i had to delete that prison :(.
andycatjames 20 May, 2017 @ 7:47am 
it keeps saying i need to place plants in compost for my plantation
nimbalo400 20 Nov, 2016 @ 11:14pm 
It does work with current build of the game, you just need to change the soil to compost.
Lind400 12 Sep, 2016 @ 12:49pm 
Balance the grants better and this mod could be perfekt :D
Spoony | Wagecuck @ cs_office 3 Aug, 2016 @ 11:17am 
aww i really hoped this mod was uptodate but it just doesnt work :(
ccemozerr 14 Jul, 2016 @ 4:51pm 
The thing is the compsts are taking all my money. They cost 25.000$ somehow just in a sec for god's sake. Can anyone help about that please? I really like the idea and want to use it yet I can't keep paying all the money I have as sson as some money comes into my pocket in the game.