Space Engineers

Space Engineers

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PFS - AG - Gargoyle Low Altitude Attack Craft - Rocket Variant, Europa Camo
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
657.564 KB
23 Dec, 2015 @ 8:07pm
1 Change Note ( view )

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PFS - AG - Gargoyle Low Altitude Attack Craft - Rocket Variant, Europa Camo

In 1 collection by Lord Commissar
Phoenix Fleet Systems Atmospherics Division
25 items
Description
Vanilla, Survival Friendly

LAARP Guided Missiles/Martian Camo Version Here

Gargoyle Low Altitude Attack Craft
Mass: 60,495 kg (empty)
Length: 19.5 m
Hardpoints: 2 - 12 Sequenced Rocket Launchers
Base Weapons: 1 Gatling Turret, 2 Gatling Guns
Cargo: 1 Medium Containers
Connector: 1
Oxygen: 1 Tank, 1 Generator
Crew: 1 Pilot, 1 Gunner

Lore
During the Europa Campaign, the Gargoyle Rocket Variant became the most commonly used, due to its rapid fire making it an excellent Anti-Air gunship. Gargoyle pilots quickly racked up many kills against CEU pilots, supported by GTA fire from Threshers and turret emplacements.

User Manual

Pilot Seat (front)

  1. Select Gatling Guns
  2. Select Rocket Launchers
  3. Left Wing Hardpoint On/Off
  4. Right Wing Hardpoint On/Off
  5. View Targeting Camera
  6. N/A
  7. N/A
  8. Turn Proximity Warnings On/Off (see 'Flight Dynamics' below)

Gunner's Seat (Rear)

  1. Gatling Turret On/Off
  2. Control Gatling Turret
  3. Left Wing Hardpoint On/Off
  4. Right Wing Hardpoint On/Off
  5. View Targeting Camera
  6. N/A
  7. N/A

Flight Dynamics

The gunship was built and tested within a Martian Atmosphere, therefore, in theory, it should work better in thicker atmospheres, and is more responsive in lower gravity.

For night flying, there are 3 lights (2 front, 1 below) for flying. I have also included a proximity warning system, that will sound an alarm whenever you are within 5m of the ground. You can use the sensor to adjust these parameters, or turn off the sound block from the pilot's seat if you wish to fly low without being annoyed.

Note that the side thrust exists solely to stabilize your hover. You should treat the gunship similarly to a helicopter, in that, when turning, it is important to bank to the side to stop your sideways movement with the downward thrust, but do not bank so much that you begin to fall.

Scripts
Whiplash141 - Weapon Sequencer

Misc
Interested in learning about the lore behind these ships?

2 Comments
Jentek 12 Jan, 2016 @ 1:48pm 
A very good looking ship, especially the way you incorporated the large atmospheric thrusters. Nice work.
Phelan26(ANZMC) 24 Dec, 2015 @ 12:22pm 
very cool looking ship :-)