Firefall

Firefall

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FireFall Optimization: Ragdolls!
By DARKB1KE
Optimize your game for best FPS. Remove dead bodies faster.
   
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Step 1: Opening the Console
This is where the magic happens

To open your console, hit ALT-F1. A blue screen will pop down from the top, this is your console. Remember this shortcut, it will come in handy for various other tweaks.
Step 2: Ragdolls!
I (don't) see dead bodies...

Type these lines into the console.
character.fadeoutStart 500
character.fadeoutDuration 500

Default is 3000. The time is in milliseconds.

You will now have near-instant disappearing enemy bodies. This should help improve performance of your system, especially in areas like Miru or warfronts.

If you want to experiment, try character.fadeoutStart 600000 in the console. Happy piling!
Video Example

Video courtesy of Kelazun.
Source Material
FireFall Forums - character.fadeoutStart[forums.firefall.com]

This thread contains dev posts with more explanation.
See Also
7 Comments
SgtAwesome97 30 Jan, 2016 @ 10:03pm 
yeah im sure, i put the lines in and it works. i exit the game an come back, and the enemies stay for a while
DARKB1KE  [author] 30 Jan, 2016 @ 8:39pm 
Are you sure? Mine saves like this.
SgtAwesome97 28 Jan, 2016 @ 6:50pm 
The only part thats kinda annoying is that you have to put this in everytime you start up the game. Wish there was a way to make it permanent
DARKB1KE  [author] 20 Jan, 2016 @ 12:16pm 
Default is 3000: It's so that the enemies disappear at a normal looking rate.

The issue is that when you have hundreds of enemies dying in screen at once (miru/warfront) it takes more processing power to compute the ragdoll physics. The faster they're gone, the more optimized it will be to keep up with the pace of ragdolls.

It's preference. If you aren't killing enemies that fast, this fix won't affect you. It's very minimal.
StupendousScorpio66 20 Jan, 2016 @ 5:57am 
well they must have set it to 3000 for a reason
DARKB1KE  [author] 18 Jan, 2016 @ 4:55pm 
There are no downsides.
StupendousScorpio66 18 Jan, 2016 @ 4:40pm 
downside?