Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Marvel Yields
   
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24 Jan, 2016 @ 7:57am
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Marvel Yields

Description
Tiles that contain minor marvels now produce extra yields.

Unfotunately, the multi-tile major marvels aren't considered improvements or terrain by the game. After some testing, I believe it isn't possible to make them have a yield.

Frigid Marvel: +2 Culture, +3 Capital
Primordial Marvel: +2 Production, +1 Energy, +1 Capital
Arid Marvel: +2 Science, +1 Culture, +2 Capital
Water Marvel: +1 Food, +1 Science, +1 Capital
Lush Marvel: +1 Science, +1 Culture, +2 Capital
Fungal Marvel: +3 Food, +1 Capital

Report any bugs you find in the comments section below.
10 Comments
dcmega 16 Oct, 2016 @ 9:45am 
Does this work for multiplayer?
Telruna 19 Apr, 2016 @ 12:01pm 
Great. Just what I was looking for.
EndCurse 17 Apr, 2016 @ 12:44pm 
^^
starrynite120 3 Feb, 2016 @ 8:08am 
Cobalt arrow, they were added in rising tide. If you don't have it, that's why.
Imagination 1 Feb, 2016 @ 11:54am 
I have never seen any type of marvel tile :\ (But I don't have a lot of time on the game so maybe that is why)
冰淇凌 31 Jan, 2016 @ 2:21pm 
Ozwell:Me too
Ozwell 27 Jan, 2016 @ 6:55pm 
When I first saw this, I thought it would have special spider artifacts with venemous guardians.
Eugenius 25 Jan, 2016 @ 7:25am 
It looks very promising :)
jsnider193 24 Jan, 2016 @ 6:09pm 
nice one now if someone would just tie a yield to the victory thingees you build so some point to building same in a domination game ... hey you researdh them why shouldn't they give a decent yeld after built.
ROBO 24 Jan, 2016 @ 10:18am 
Thanks for making this! away with useless tiles