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Only modding the executable file would be slightly different (but still possible).
Singleplayer is only relevant for the campaign, whereas multiplayer contains the data for both online and offline games. From there, everything should work as described: e.g. for giving Toads 12 HP, you go to content\data\multiplayer\actors\t1\toad.xml and change their Health.
There are a few values where changes won't have an effect, like Boar Damage (because fire damage is defined elsewhere). So if your changes still don't work: please tell what exactly you tried... there are a few special cases.
Also: such changes only get read when the game starts.
H - Toggle Hud
` - Stats
O - Spectate
I - Units Invulnerable
P - Predict Motion Toggle
Enter - Switch Commander
+ - Starve
J - Commanders Invulnerable
. - Reveal Map
Home - Give 5000 food
Page Up - Heal Commanders
Page Down/ Delete - Remove all Food
End - Complete Construction
Insert - Toggle Rally
(Be sure to let me know if you discover others)