Take On Mars

Take On Mars

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How to Pilot the MMU Like A BOSS!
By Feint
The MMU, or Manned Maneuvering Unit, in Take On Mars doesn't have any instructions and has a steep learning curve. You can use this video to orientate yourself to flying this sweet piece of thrust!
   
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MOVEMENT CONTROLS
FYI - This game guide no longer works because the devs changed the game and removed a lot of this cool functionality.


EDIT: Text instructions have been updated. The photos will be updated soon where needed.

LINEAR THRUST
  • Move Up = Ctrl + W
  • Move Down = Ctrl + S
  • Move Left (strafe left) = A
  • Move Right (strafe right) = D
  • Move Forward = W
  • Move Backward = S


STOPPING
  • Basic Stop = Let go of controls
  • Set a Reference Point = Left Ctrl on an object
  • Advanced Stop = Set Reference Point on an object then let go of controls

Stopping and speed is a relative thing. If you do not set a refence point, all of your movements will be relative to the map. If you do set a reference point, for example on an oxygen canister that is floating away from you, the MMU will set your speed to match the speed of that object. This is useful for catching up to objects that are floating away from you. Once you have grabbed onto the object that was your reference point by hitting E, your reference point will be reset to that of the map and you will come to a stop relative to the map.


ROLL
  • Roll Left = Z
  • Roll Right = X


PITCH AND YAW AND ATTITUDE HOLD MODE
  • MMU Re-Orient On/Off = Shift (toggle) (Attitude Hold)
  • Yaw Left = Shift off, move cursor left, Shift on
  • Yaw Right = Shift off, move cursor right, Shift on
  • Pitch Up = Shift off, move cursor up, Shift on
  • Pitch Down = Shift off, move cursor down, Shift on


Pitch and Yaw are controlled via use of the cursor and the Shift key. When you activate MMU Re-Orient (the diamond in your HUD), any mouse movements will be translated into attitude adjustments. The direction the MMU is facing is represented by the MMU Vector indicator (the square). Deactivating MMU Re-Orient by toggling shift is a good way to move the MMU in a particular direction toward something while still being able to look around.
MMU Reference Point
When piloting the MMU, you can set a reference point for the MMU to try and match when hitting the Space Bar.

To do this, simply left click on an object or part of the map such as the surface of an asteroid. If you don't see a red box with a plus sign in it, then left click again and it will show up. This creates a reference point for the MMU to base speed and direction calculations against. To remove the MMU reference point, simply left click again and it will disappear.

Why is this useful?
When working in microgravity, often an object you are working with will go flying off into the distance. If you can set a reference point on it, you can track that object's distance and speed. Then it's a matter of following it and catching up to it so you can retrieve it.

Further, as you get closer to the object, you may be going too fast. Instead of trying to estimate your closure speed, just hold down the space bar. Instead of stopping, you will match the speed of the object that the reference point is attached to!
4 Comments
Feint  [author] 24 Feb, 2016 @ 9:46pm 
Glad to hear it! :)
Moon Truther 23 Feb, 2016 @ 8:14am 
@ Feint, i was jokeing. but this helped alot.
Feint  [author] 22 Feb, 2016 @ 7:09pm 
@wet pancake - Watch the video. A picture's worth a thousand words. So the video is worth at least the number of words that are in this guide. Thanks for your comment.
Moon Truther 1 Feb, 2016 @ 6:37am 
instructions unclear, blew up a coffe shoppe with a water gun, did i do it?