Torchlight II
คะแนนไม่เพียงพอ
Spell Auto Attack (v.5)
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
แท็ก:  Gameplay, Skills
ขนาดไฟล์
โพสต์
อัปเดต
12.657 KB
31 ม.ค. 2016 @ 6: 10pm
1 ก.พ. 2016 @ 6: 58pm
4 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
This mod simply alters certain abilities to default to auto attack when they are otherwise uncastable. I couldn't find this anywhere else, so I decided to figure it out for myself.

The affected abilities are as follows:

-Glacial Shatter (Berserker)
-Northern Rage (Berserker)
-Permafrost (Berserker)
-Storm Claw (Berserker)
-Storm Hatchet (Berserker)

-Blazing Pillar (Embermage)
-Firestorm (Embermage)
-Infernal Collapse (Embermage)
-Shockbolts (Embermage)
-Shocking Orb (Embermage)

Given that there are over 1600 skills in the game (player and monster), I intend on only adding to the list for my personal preference, or at some one's request.

I've personally had compatibility issues with this being below the 'Permabuffs' mod, but not vice versa.

I would ask that you keep in mind that this is a simple game mechanic tweek, not an overhaul. There are plenty of those elsewhere, if that is what you're looking for, please seek them out.
3 ความเห็น
moranacus004 1 ก.พ. 2016 @ 5: 27pm 
Thanks
Volney  [ผู้สร้าง] 1 ก.พ. 2016 @ 5: 05pm 
The skill editor in the mod tools has a line with the skill's cooldown in 1000ths of a second that you can edit.
moranacus004 1 ก.พ. 2016 @ 3: 38pm 
Do you happen to know if it's possible to remove the cool down requirement for spells?
For example, the Hailstorm skill for the Embermage has a 2.5 sec cool down