Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
All you get, is some cash, based on the infernals army size, but not even a single line of text
Don't know if there is some best/optimal strategy, there have to be some better then mine.
I personally went for third skills tree to be able to have better squad (i used cooks, cannonners, pirates and thugs), took only healing*2 from first and as much courage as possible.
I'm "safety first" person, i played healers in mmos so that matched my personality - tanking and healing
Don't know if it fits yours.
Gear focused on leadership, I went for mercenary achievment during hard run (better gear and bonus talent points as reward), have no problem with any fight, ( except last mercenary's one with
3 shooters and 2 groups of coverting guys) but final battle was challange, i beat it on first try, byt it was so-so ...
Just wondering, do u think it'd b better to do the Hard playthrough while going for Peacemaker or True Mercenary?