XCOM 2
801 ratings
Katana Pack
   
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File Size
Posted
Updated
26.876 MB
7 Feb, 2016 @ 5:20am
22 Mar, 2016 @ 10:08am
11 Change Notes ( view )

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Katana Pack

Description
This mod is not updated anymore and breaks on the latest version, You can find an updated version here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=698579656
Popular Discussions View All (2)
36
16 May, 2016 @ 6:33pm
Bug-Feedback Thread
vblanco
23
21 Jun, 2017 @ 4:02am
Cosmetic .ini
Vega
356 Comments
Retsu 5 Jul, 2017 @ 4:15pm 
weeaboo simulator
ARHANGIL 5 Feb, 2017 @ 6:35pm 
привет. ножны нужны !
mattihase 18 Dec, 2016 @ 12:19pm 
Great for when you're sick of this "Masterwork Bastard Sword" bullshit.
Kunovega 9 Jul, 2016 @ 2:29pm 
@Svongle don't sub to this pack. Get "Katana Pack Reloaded" this version is not updated anymore, the other one is (and contains all of these)
Knokka 3 Jun, 2016 @ 6:41am 
Update plz. Love these katanas :I
SpankytheHero 29 May, 2016 @ 5:11pm 
@HyperExia123

I am having this issue as well and removed this mod but no sucess, i'll post again if I figure out the problem
rcallis01 26 May, 2016 @ 2:35pm 
What folder do we add Template.bInfiniteItem = true?
wcusnu 20 May, 2016 @ 4:01am 
if you have the SDK you can just redo the Mod by adding the line below to the Mod. I did that with a couple of other Mods that the Author seem to abandoned.
wcusnu 18 May, 2016 @ 7:39pm 
rom E3245:
They need to update their mod by adding this line to the Template: Template.bInfiniteItem = true, since the update changes the default bool from true to false if you leave out the Template.bInfiniteItem.

tl;dr Add Template.bInfiniteItem = true to your weapon templates.

I've already did it to all my weapon mods.
HeavyFermion 18 May, 2016 @ 6:51pm 
I think I just found a temporary solution to the limited Katana issue for anyone interested. If you enable Console commands you can use the AddItem command to work on the Katanas. (https://www.reddit.com/r/Xcom/comments/44ioyc/xcom_2_console_commands/) or just google it.

eg entering "AddItem Katana_BM 1" will add one more plasma katana to your inventory. I just tested it and was able to get 7 Plasma Katanas in my Inventory in Engineering. It should work for others assuming you can figure out the string name they are called by the Mod author. The good news is that if you try to use the slash command in a mission the error message should list that item's string name. ( It's how I guessed to try Katana_BM for plasma katana)