XCOM 2
724 ratings
No Avatar Project
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40.375 MB
7 Feb, 2016 @ 3:46pm
8 Feb, 2016 @ 7:43am
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No Avatar Project

Description
Requires a new save game!

Prevents the Avatar Project from Initializing! Requires a new game, as an XComGameState unrealclass is extended which are serialized into gamesaves. It is also safe for use on existing saves, but will only eliminate the doom meter gain from dark events. This does not effect story progression or research or anything else, it simply makes it so the doom meter never begins.
Popular Discussions View All (2)
40
12 Jan, 2021 @ 1:05pm
Does somebody know how to make this compatible with LW2?
Scryehard
14
9 Feb @ 1:33pm
Update this for WOTC??????
Lancer 667
321 Comments
Kobi Blade 28 May @ 8:00am 
That command does not remove the Avatar Project at all, this mod still works you just have to change the entries manually in ini.
Moondear 31 Mar @ 2:30pm 
If the mod doesn't work, you can try it via the console. Add -allowconsole to your launch options on Steam.

Hit the ~ key to bring up the console and input:

removefortressdoom [number of doom you want to remove]

Example:

removefortressdoom 5

Removes 5 doom from the Avatar Project
HALO_Project 10 Mar @ 4:37pm 
I just tried it and it seems to be working. At least the Doom Meter never appeared. If you are looking for something to get Central to stop notifying you every time the meter should be raised then this is not it. He warns about their Avatar Project every time an event occurs or time passes or whatever but there is no bar and nothing is actually progressing. The Black Ops facilities are still appearing, the Chosen are still gaining knowledge, the Avatar Facility is still on the map but there is no Doom Meter.

Do not use anything else that affects the Avatar Project's progress with this. I have two things that affect things about the Avatars and the ability to double the project's length in the mod manager. Things that affect Avatars are on but I left the double length option unchecked.
Peaudecouille la Fripouille 4 Jan @ 12:32pm 
no need mod, just use the console commands for remove the doom meter. all explained in internet ;)
MisterSmiles 1 Jan @ 7:47am 
Mod no longer works, recommend using commands til fix has been applied
We go together 23 Aug, 2024 @ 10:09am 
as of 8/23/2024 this mod isn't working anymore.
Doom meter goes up by 3, and avatar project still appears.
I even ticked the box in the 2K modluancher which is now stable, nothing.
Shabazza 23 Apr, 2024 @ 11:25am 
THE mod that makes this game fun and playable.
Aviationleo 24 May, 2023 @ 11:33pm 
i don't like how fast the avatar project moves.
Jimmy 7 Apr, 2023 @ 2:33pm 
As of 8 April 2023 this Mod works in Vanilla and worked with an already started Campaign. Just FYI
Pikachar 10 Oct, 2022 @ 12:45pm 
Does this mode interfier with shen's gift and alien hunt?