XCOM 2
123 ratings
LMG 7.62x51
   
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File Size
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97.780 MB
27 Feb, 2016 @ 8:00am
2 Mar, 2016 @ 10:42am
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LMG 7.62x51

Description
This mod adds a buildable 7.62x51 Light Machine Gun to the game.

All of the weapon and schematic variables can be tweaked in the XComLMG762.ini file. By default it's a slightly stronger magnetic cannon, stat-wise.

This mod features complete UI icons and upgrades.

After installation you can find it in engineering under build>weapons tab.
45 Comments
ThëMīghtyPándā 19 Apr, 2018 @ 4:11am 
How do I change the sound for this gun?What and where's the file?
Replika 4 Sep, 2017 @ 3:37pm 
Is there any chance this mod might be updated to WotC? Right now it crashes the game on startup.
Boisegangpc 14 Jan, 2017 @ 7:44pm 
Could you get all 3 tiers available for this weapon?
SNAPCRACK 2 Jan, 2017 @ 10:50am 
Cool gun, has some text errors but all the abilities work as intended so its no issue. Thanks for this.
Zyrrashijn 16 Mar, 2016 @ 3:52am 
@Matanza: This is a missing description in the localization file, nothing to worry about
Go away 12 Mar, 2016 @ 1:01pm 
Hey Galliant? Can you make a Sniper Rifle thats like these weapons -being "better" than the gauss sniper rifle too?
n0guns 10 Mar, 2016 @ 5:28am 
@Matanza_ECU what I think it means is that there is no description for the shedder ability with this weapon it probably will still do a shredder attack though
The Big Red 1 10 Mar, 2016 @ 1:26am 
can make the weapon sound less like automatic stapler please?
Big Duke 8 Mar, 2016 @ 12:53pm 
I wish there was a mod to develop stictly terrestrial weapon designs, ammo, grenades that can compete with the alien tech.
Matanza_ECU 6 Mar, 2016 @ 2:43pm 
Gives an error: Soldier abilities => in Shredder Perk says "Your Error! LMG762_cv has no AbilityDescName! attacks shred armor". I think it has no shredder attack. any suggestions? or help?