XCOM 2
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Sectoid Commander
   
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File Size
Posted
Updated
48.672 MB
30 Mar, 2016 @ 12:29am
30 Mar, 2016 @ 2:38pm
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Sectoid Commander

In 1 collection by Farkyrie
Farkyrie's Alien Units
1 item
Description
Current texture is a temporary placeholder, I will try to make a better one, but for now this'll have to do.

Summary:
The mod attempts to bring back the Enemy Unknown Sectoid Commander, to the world of XCOM 2. The Sectoid Commander no longer relies on the dice roll that is Mind Spin. The Commander is the second most powerful psionic enemy in XCOM 2, or third if you want to count the Elders. The Commander's most powerful ability is a new and improved Greater Mind Merge. The Commander found a way to give the Mechtoid benefits to its fellow lesser Sectoids. That means giving them a shield, critical chance, and damage reduction. The Commander also comes with Mindfray, Psi Panic, Mind Control, and Psi Reanimation. You can still wreck them with swords though, as they have 0 armor or any sort of enduring skin.

Information:
Sectoid Commander
Force Level: 10 to 13
Spawn Weights: Boss Leader: 2-5
Force Level: 14 to 20
Spawn Weights: Leader: 18-20, Follower: 15-14

Stats:
Veteran/EZ Mode, Commander, Legend
Damage: 3, 3, 3
HP: 15, 16, 17
Aim: 80, 85, 85
Armor: 0, 0, 0
Dodge: 0, 0, 0
Defense: 0, 0, 0
Psi Offense: 100, 100, 110
Will: 120, 125, 130

Abilities:
Greater Mind Merge: +5 Shield, +25 Crit Chance, 30% Damage Reduction to all Sectoids in a 10 tile range.
Mindfray: Does 5 psi damage and -25 Aim and Will, -3 Mobility for 3 turns.
Psi Panic: Panic for 2 turns
Mind Control: Control the target for 3 turns.
Psi Reanimate: Default.

Nexus Link
http://www.nexusmods.com/xcom2/mods/530

If you like my content and want to donate.
PayPal [www.paypal.com]
Popular Discussions View All (2)
2
8 Apr, 2016 @ 4:10pm
Feedback on Sectoid Commander
Farkyrie
67 Comments
kleinicus 24 Nov, 2023 @ 4:47am 
I am heartbroken to report that there is not wotc mod for it
JCGemX 6 Jan, 2019 @ 2:30am 
2 Things, 1: Is this a squadmate or an enemy? 2: are you going to update this so it supports the "War of the Chosen" DLC?
SplittinHeads 12 May, 2018 @ 9:43am 
Update?
MessiahofMelons 18 Apr, 2018 @ 2:49pm 
Doesn't work with WOTC
aegis 15 Mar, 2018 @ 12:02pm 
do i have to restart campaign 4 this mod 2 work?
Emperor Mollune Veilis Emouran 15 Nov, 2017 @ 1:02pm 
wotc?
necro55 15 Jul, 2017 @ 4:03pm 
Hello, are you planning on updating this for the new expansion coming in August? This is one of my many creature mods, and am hoping to not lose with with War for the Chosen
AlexandertheGamer298 7 Jun, 2017 @ 6:46pm 
Thanks man! Looking forward to getting my Overwatch team wiped and ragequtting for more League of Legends :)
Dragon32 1 Jun, 2017 @ 2:38am 
@frizzeldian12:
Mod's Localisation directory, XComGame.int
Dęąth Viper 1 Jun, 2017 @ 2:17am 
Where can I find the file to rename this as the sectoid captain for easier discernment?