Arma 3
111 ratings
Brother's Keeper
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
2.694 MB
3 Apr, 2016 @ 7:56am
30 Sep, 2017 @ 1:13pm
12 Change Notes ( view )

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Brother's Keeper

Description
The Sahrani Liberation Army has invaded the tiny Kingdom of Sahrani. As a long time ally, Great Britain has dispatched 3 Commando Brigade to the region to help defend the nation from SLA aggression.

As with my previous missions, this is set up preferably as a long term, persistent COOP Campaign for up to 25 players. It can also be enjoyed in Single Player.

This mission uses ALiVE and it's full suite of features. If you are not familiar with how ALiVE works, I highly recommend checking out the wiki at www.alivemod.com/wiki

It includes:
-VCOM AI Built directly into mission (NO NEED for a separate AI addon)
-Persistence set up using ALiVE War Room
-Custom FOBs with Virtual Arsenals, Recruitment Spawners, and Vehicle Spawners
-Headless Client Support built in. Should automatically connect to Headless Client on dedicated server if HC is properly set up beforehand.
-Full tactical command of the battifield with Intel, Logistics, Close Air Support, etc.
-Full map Campaign with 100s of units on both sides.
-Completely Custom British Army Faction allowing ALiVE users to utilize 3CB, CUP, and other British Assets inside of one complete faction.

Dropbox link: https://www.dropbox.com/s/ydmauvusvpr7mxx/BrotherskeeperOST.Sara.pbo?dl=0

UPDATE: 9/30/2017
-Updated VCOM AI to latest script version.
-Added Loadout manager to arsenals. Added a new spawn area and Pilot slots.
-Added Tasking for rescuing downed pilots to players.

UPDATE: 9/22/2017
-Added my custom VCOM AI Opfor SLA with dynamic static weapon placement
-Added ALiVE Air Combat Component: Dynamic Air War between British and SLA aircraft and helos will be ongoing during campaign. SLA aircraft WILL attack you and other ground targets as well.
-Performance Enhancements

UPDATE: 5/18/2017
-Removed Beazly's MAN Trucks dependency
-Revamped British Combined Faction Config (and hosted on Steam Workshop)
-Performance Enhancements

82 Comments
WatchmenWakeUpOnYT 26 Jun @ 2:28am 
Breaking saturday sabbath is sin(Isaiah 66:23-24)
And eating pork crab oyster shrimp (isaiah 66:16-17)
And celebrating christmas easter halloween valentines(deuteronomy 12:30)
and praying to statues and wearing crosses(exodus 20:4)
and confessing the trinity(2 Thessalonians 2:3-4, Numbers 23:19)
and supporting the IDF(Zechariah 14, Isaiah 1-3, Matthew 5:28-30)
and supporting Donald Trump(Isaiah 31)
and complaining about works based salvation(Ephesians 2:10, Revelation 3:2)
And using guns for "self defense"(Matthew 5:38-40, Matthew 26:52)
and telling people that smoking or drinking or saying potty words is a sin(Mark 7:6-9, john 2:10)
and using the jesus name instead of Yeshua(John 5:42-43)
And not warning other people about these sins(Ezekiel 33)
BossScroll7170 28 Aug, 2018 @ 6:11pm 
Vcom is at 3.0 right now have you updated vcom yet
AuburnAlumni  [author] 30 Sep, 2017 @ 1:14pm 
9/30/2017 MISSION UPDATE: Updated VCOM AI to latest script version. Added Loadout manager to arsenals. Added a new spawn area and Pilot slots. Added Tasking for rescuing downed pilots to players. As always, Enjoy!
AuburnAlumni  [author] 22 Sep, 2017 @ 10:22pm 
9/23/2017 MISSION UPDATE: Complete overhaul of the campaign including the introduction of a dynamic air combat element with both British and SLA aircraft fighting for control of the skies. Added my brand new VCOM AI OPFOR enhanced SLA with dynamic static weapon placement. Included VCOM AI in script form so there is no need for players to run VCOM or any other AI mod separately while playing.
AuburnAlumni  [author] 18 May, 2017 @ 9:30am 
5/18/2017 MISSION UPDATE: Dropped the Beazly MAN Trucks dependency and revamped British Combined Factions config. Added some performance tweaks and a Harrier CAS asset. All required mods are now available on Steam Workshop for ease of use.
ArchFlameAx7 17 May, 2017 @ 9:13pm 
ok thhanks
AuburnAlumni  [author] 17 May, 2017 @ 5:10pm 
@NOVAFLAME475...you can remove that in the mission.sqf if you unpack the pbo. I'll remove it on the next update. I must have had ASR AI active when I saved the scenario. I plan on producing an update for this sometime this week regardless.
ArchFlameAx7 17 May, 2017 @ 3:51pm 
says im missing asr_ai3_cfgvehicles
Medic South Africa 22 Apr, 2017 @ 6:03am 
wont work...where do i put the google drive files the pBO files???
not showing in scenarios
Itz_JJ 16 Apr, 2017 @ 2:46pm 
ive got it running on a dedicated server its great i updated the fobs a little with my own touches for immersion and im juts wondering if you could add some ambient life ? civs driving around / walking around ? i like the mission though:steamhappy: gg