XCOM 2
92 ratings
Free Unit Carry And Drop
   
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6 Apr, 2016 @ 9:57pm
20 Jun, 2016 @ 2:05pm
9 Change Notes ( view )

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Free Unit Carry And Drop

Description
Subduing, carrying and dropping a unit no longer costs an action (all free).

This is configurable in the INI file. You can have free Subdue, free Carry, free Drop, all, some or neither (but why are you installing this then?).

This is very useful if you are using a custom parameter that removes mobility to units when they are carrying units from either your own edits or another mod.

V2.0 is now 100% override free for compatibility!

-= STOP DROP AND ROLL =-
This mod's Stop Drop Roll functionality is deprecated, DISABLE it HERE:

C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\660720275\Config
INCLUDE_STOP_DROP_ROLL_MOD = false;

-= KNOWN ISSUES =-

TURN WONT END
You have to manually end the turn because the action is 100% free if you have someone with a corpse at your feet. Not a big issue, but still worth mentioning. This is the same as having someone in the EVAC zone.

The goal of the mod was to make everything free, to give a cinematic feel and to allow players to live with mistakes or bad luck, and not reload.

-= ALIEN HUNTERS COMPATIBILITY =-

There's no reason for this mod not to work, so 100% compatible.

-= LW2 COMPATIBILITY =-
The Free Carry part is compatible with LW2.
55 Comments
EvilNecroid 1 Nov, 2017 @ 4:38pm 
after looking at the many mods u have i take it back actually :p
keep up the good work
EvilNecroid 1 Nov, 2017 @ 8:31am 
u could put a link up and u call us lazy?
Juravis  [author] 27 Sep, 2017 @ 1:44pm 
Search the workshop under my mods dont be lazy seriously Free Carry
Arill Wiltker 27 Sep, 2017 @ 1:43pm 
Do you happen to have the link to it because this is the only one I know about and use right now? Thanks
Juravis  [author] 27 Sep, 2017 @ 8:25am 
Already exists
Arill Wiltker 27 Sep, 2017 @ 7:54am 
Anyway we could get a WOTC version of this, absolutely made the game feel the way it should! Thanks
big guy 5 Sep, 2017 @ 9:48pm 
still worked fine outside of the SPARK bug, if you don't build them might be fine to run.
Arrakhis 5 Sep, 2017 @ 10:02am 
bummer I hope u update this
Juravis  [author] 5 Sep, 2017 @ 9:33am 
This mod is not wotc compatible