Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
But perhabs you can give it a shot and modify it yourself.
When you downloaded the mod just locate the file on your system (just copy the link of this very workshop page and you got the workshop ID in this case 668428328 )
and serach for that number in your "steamapps\common\Left 4 Dead 2\left4dead2\addons\workshop" folder.
Make a copy of that mod and with the L4D2 Modding SDK you can look into that mod and extract the .wav (if i remeber correctly) audio file.
You than can edit the file with any other programm or swap it out and replace it with a clean voiceline that is converted into the same audio format.
Add the edited/clean one back into the .vpk mod with the L4D2 modding SDK, than rename it and publish it into the workshop.
Some folks are furrios about that method but honestly idc.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=913563011