XCOM 2
77 ratings
Harleys Hammer
   
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Tags:  weapon
File Size
Posted
Updated
16.199 MB
20 Apr, 2016 @ 4:31pm
7 Jun, 2016 @ 7:30pm
6 Change Notes ( view )

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Harleys Hammer

Description
Harleys Hammer
This adds a rather large hammer commonly used by a famous Villainess!
Currently usable by the Ranger class as an alternative secondary weapon.

It is not tintable and does not take weapon patterns.
There is no unique model for each tier, only the stats change.

Stats are identical to the base values of the Ranger Swords.

The Tier 3 burning effect has been replaced by a chance to Stun and/or Disorient.

Current Upgrade Costs:
Tier 2 (Arc): 50 Materials
Tier 3 (Fusion): 75 Materials

The upgrade costs can be tweaked in XComHarleysHammer.ini if you feel it's over or under valued.

To create Harley as depicted in the screenshots, you will need the Anarchies Children DLC for the hair style,
and my separate textures mod called Heroes Pack for the face paint and costume pattern.

If you enjoyed this mod, a thumbs up would be very much appreciated.

34 Comments
XpanD 12 May @ 11:25pm 
Random WSR example from Mass Effect Weapon Overhaul:

+CHANGE_TEMPLATE=(TEMPLATE=WP_PhantomSword, SET_DAMAGE=(Damage=3, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Rupture=0))
+CHANGE_TEMPLATE=(TEMPLATE=WP_PhantomSword_MG, SET_DAMAGE=(Damage=4, Spread=1, PlusOne=0, Crit=2, Pierce=0, Shred=0, Rupture=0))
+CHANGE_TEMPLATE=(TEMPLATE=WP_PhantomSword_BM, SET_DAMAGE=(Damage=6, Spread=1, PlusOne=0, Crit=3, Pierce=0, Shred=0, Rupture=0))
+CHANGE_TEMPLATE=(TEMPLATE=WP_PhantomSword, AIM=20, CRIT=15, ENVIRONMENT_DAMAGE=1, NUM_UPGRADE_SLOTS=1)
+CHANGE_TEMPLATE=(TEMPLATE=WP_PhantomSword_MG, AIM=20, CRIT=15, ENVIRONMENT_DAMAGE=5, NUM_UPGRADE_SLOTS=2)
+CHANGE_TEMPLATE=(TEMPLATE=WP_PhantomSword_BM, AIM=20, CRIT=15, ENVIRONMENT_DAMAGE=5, NUM_UPGRADE_SLOTS=2)
+GIVE_ABILITIES=(TEMPLATE=WP_PhantomSword, ABILITY=XAaA_LightArms)
+GIVE_ABILITIES=(TEMPLATE=WP_PhantomSword_MG, ABILITY=XAaA_LightArms)
+GIVE_ABILITIES=(TEMPLATE=WP_PhantomSword_BM, ABILITY=XAaA_LightArms)
XpanD 12 May @ 11:25pm 
XSkin would work if you had a weapon with the right stats that you could swap in, but I did mean Weapon Skin Replacer itself. That allows you to set up custom stats and change other item values for a given weapon template.

You can find internal template names by looking through a mod's files (localization is often easiest), or by using the FindWeapon console command from my main console commands mod.
Kaldin 12 May @ 7:24pm 
@Meyson7T: Just do what XpanD says and use skin replacer mod(XSkin) if you're on WotC. It works with this mod. Also the damage isn't "low", ti's the base game values, lol.
Meyson7T 12 May @ 11:34am 
Please! I have all of Harley Quinn's arsenal and that's all I need to make it perfect! But the weapon, even in T3, has low damage. Is it possible to have an update or add text so we can modify the damage of her weapon ourselves? I would really like it to be strong! PLSSS
XpanD 11 May @ 12:20am 
Something like Weapon Skin Replacer should be able to do it if you want to get into the weeds with that.
krj12 (Ken)  [author] 10 May @ 1:51pm 
damage is not modifiable - it should be the same as the base ranger weapons.
Meyson7T 10 May @ 11:08am 
How do I change the damage of this weapon from the files please?
XpanD 5 Sep, 2021 @ 5:47am 
Seems to work in WOTC from a quick in-barracks test, but it is indeed limited to the Ranger only. (and the Samurai, possibly any class that can take a full melee secondary?)
SheTheTDE 7 Oct, 2018 @ 10:27pm 
could we get a non character specific hammer mod plz?
tre089 26 Feb, 2018 @ 8:00pm 
Most excellent.
Any chance of adding configurable stats like Katana mod does?