Sid Meier's Civilization V

Sid Meier's Civilization V

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Super Civs - Sinestro
   
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File Size
Posted
Updated
4.657 MB
8 May, 2016 @ 2:21am
11 Oct, 2016 @ 2:53pm
2 Change Notes ( view )

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Super Civs - Sinestro

In 1 collection by luei333
Super Civs
48 items
Description
This mod adds the Korugaran Empire as a civilization, lead by Sinestro. Requires BNW and G&K.

UA: Burn Like My Power
All units can trespass freely into foreign territory. Earn Influence per turn with City States from which you could demand tribute. During a Golden Age, units gain a +15% Combat Strength bonus.
UU: Yellow Lantern Corps
Korugan Empire unique upgrade for the Scout. Available after discovering Replaceable Parts. Can upgrade to an XCOM Squad. Remains invisible until it attacks or moves adjacent to a unit, and withdraws before melee combat. Has 1 Range and decent Ranged Combat Strength, but low Combat Strength. Gives adjacent foes a -50% Combat Strength penalty. When next to an enemy City, grants Units within 2 tiles a +50% bonus when attacking the City.
UB: Yellow Power Battery
Korugan Empire unique replacement for the Zoo. Doesn't require any buildings to be built in the city, and grants +2 Global Happiness and +3 Local Happiness, but the City grants triple the regular Gold when conquered. 2 Maintenance.

Check out these other mods in the Super Civs family (none of these are included in any other mod or mod pack):
Religions Pack

Version History:
v2 - Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.
v1 - The very first release! Yay!

This mod is just one of many mods based on superheroes and villains from both the Marvel and DC universes. Check out the packs this mod is included in:
Super Civs - Complete Pack
Super Civs - DC Pack
Super Civs - DC Villains Pack

Compatability
Support provided for: Civ 4 Traits; JFD's User Settings, Civilopedia, CiD, Cultural Diversity, ExCE, Mercenaries, and RtP; R.E.D.; Map Labels
All of my mods should be perfectly compatible with other mods. Let me know if there are any conflicts.

Credits
whoward69 for his hidden policy lua code (and RSJ, who I copied the code from (and Tomatekh, who RSJ copied it from)).
Eddie Mimms and Nick Rivers for the Unit icon image - http://orochighost.deviantart.com/ and http://rivolution.deviantart.com/, respectively.
All other images are taken from official DC materials, such as comics, video games, movies, or promotional materials. I do not own any of the art in this mod or any others.

Huge thanks to:
DC Comics Database
Civilization Fanatics (and countless members who provided tutorial materials and informational materials)
Civilization Wiki
And thanks to you for playing my mod!
6 Comments
The Big Bopper 27 Nov, 2016 @ 6:39pm 
Alright. Thanks.
luei333  [author] 25 Nov, 2016 @ 10:50pm 
@lewisbart92, to manually download it, google the steam workshop downloader, then right click and copy the url to this page, paste it there. Unzip the file that downloads and move it to C:\Users\YOU\Documents\My Games\Sid Meier's Civilization 5\MODS . To verify the cache, go to your library, right click on civ 5, open the properties, under the local files tab press 'verify integrity of game cache'.
The Big Bopper 25 Nov, 2016 @ 9:10pm 
@luei333, thank you. How do I do that?
luei333  [author] 24 Nov, 2016 @ 2:23am 
@lewisbart92, it sounds like a problem with your game or something. Try manually downloading my mod (use the steam workshop downloader) and unpack it in the Mods directory, or try verifying the integrity of your cache. Don't know if I'm gonna be of much help to you on this one, as I don't think it's a problem on my end.
The Big Bopper 23 Nov, 2016 @ 11:08pm 
I can't get it to install or anything. I subscribe and see it listed in my mods thing, but then nothing else happens. No loading and installing, nor does it show up in my game. Confused.
Inigo_Montoya 21 May, 2016 @ 9:06am 
I will be taking this one for a ride tonight. Huge Sinestro fan.