Reflex Arena

Reflex Arena

102 ratings
Phrantic
   
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File Size
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3.293 MB
15 May, 2016 @ 5:14pm
1 Change Note ( view )

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Phrantic

Description
Phrantic is a port of the Quake 3 CPMA map, cpm24. While Phrantic is a compact map, it has a lot of variance in elevation, making minute differences in player height make all the difference in combat. The heaviest powerups (megahealth and red armor) are deceptively accessible: if one player is too fast in making a run for either powerup, the other can place themselves in a prime position to turn a duel around. The lava pits in the center of the arena and near red armor can spell doom if a jump is mis-timed.

Phrantic holds clout as one of the "big 3" maps in Quake 3 CPMA, boasting a rapid one-on-one experience without a rail spawn, giving it the honor of "most popular duel map without rail." Games on Phrantic can often be neck and neck to the very end due to the condensed nature of the playing field; however, one of Phrantic's negatives is that those who have experience on the map will always have a massive edge over those who haven't played it as much.

Items:
1x Red Armor
2x Yellow Armor
5x Armor Shards
1x Mega Health
1x 50 Health
4x 25 Health
5x 5 Health
2x Rocket Launcher
1x Grenade Launcher
1x Ion Cannon
1x Plasma Rifle
1x Shotgun

Original map by Swelt
Conversion and visual touchups by Benroads and sen
Description by gr8stalin's mustache! .
11 Comments
mesil 25 May, 2023 @ 8:19pm 
ratio.:steamthumbsup:
Benroads  [author] 25 May, 2023 @ 7:09pm 
didnt ask
mesil 25 May, 2023 @ 10:16am 
this map sucks, who the fuck has it in their """"big 3""""""""" of quake maps
Benroads  [author] 25 Mar, 2018 @ 11:18am 
please remove yourself
haruspex 20 Mar, 2018 @ 3:50pm 
hello i like this map but it's missing rail, please remove every weapon except for rail thanks :)
Benroads  [author] 23 Jun, 2016 @ 6:35am 
If by "old way" you mean the Quake 4/Live version. The teleporter to the RA room was in the original version of the map (cpm24). You can check it out here https://ws.q3df.org/map/cpm24/

The only change that I have made with regards to the teleporter is that it is now slightly rotated so that when you come out of it with speed you're somewhat facing the RA. I did this because in older versions of Reflex it seemed that you were gaining far more speed coupled with the fact that the player model is somewhat significantly larger in Reflex so it made sense to have it slightly rotated.
Goser 22 Jun, 2016 @ 3:17am 
I don´t like the second teleporter to ra, this should be like the old way out of the ra room.
beside that a great fast map!
MB 20 May, 2016 @ 3:37am 
You should at least add models for all the lambs. I like the visual style of this map but really it looks quite a bit outdated.
Benroads  [author] 17 May, 2016 @ 10:51am 
I personally think the meshes look disgusting about 95% of the time so I have no interest in personally working on the visuals any more than I have for this release. However if someone is interested in detailing the map I would be okay with this under the condition that they try to keep to the established theme as best as they can.
Xtortion 17 May, 2016 @ 6:32am 
Fantastic, hope there's plans to reflex-ify the visual style :)