Portal 2
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Original Portal: Test Chamber 06
   
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3.851 MB
9 mei 2012 om 18:50
15 jan 2013 om 12:30
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Original Portal: Test Chamber 06

In 1 verzameling van Fat Ninja Walrus
Original Portal: Still Alive
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Omschrijving
I felt that the laser and reciever were a perfect match for the high energy pellet and reciever from the first game.
-FNW

*revisions
Using BEEMOD, added autoportal, warm light strips, and an event trigger.
13 opmerkingen
Petutski 13 apr 2015 om 17:36 
Very short!
Fat Ninja Walrus  [auteur] 15 jan 2013 om 12:19 
hmm, i'm not sure how that one slipped by me haha i'll fix it right away
rcmero 15 jan 2013 om 4:37 
You could put an autoportal there, to make it more like the original.
Fat Ninja Walrus  [auteur] 10 nov 2012 om 11:49 
I'm not sure I understand? i've never used the portalgun podium

however, if you're talking about the autoportals, those are in BEEMOD. you can find it in the forums or at http://portal2backstock.com/bee
Jukebox Hero 10 nov 2012 om 8:29 
How do you make the portalgun podium and the portal maker? I'm DYING to know! D:
Fat Ninja Walrus  [auteur] 5 sep 2012 om 11:27 
yes i know they are. its a shame the loading can't be a little faster considering how much use valve should have figured we'd get out of the peti. but i wanted each chamber to be an individual. plus, i can't really make elevators in between the chambers anyway, meaning all you'd have is some lame square platform moving you from one chamber to the next :/
hoborg1 5 sep 2012 om 11:19 
couldn't you have strung a few chambers together? load times are terrible with all these short ones.
good chambers anyway!
Ciirulean 1 jun 2012 om 19:30 
Good test chamber.
Fat Ninja Walrus  [auteur] 25 mei 2012 om 10:23 
it's a collection of TEST chambers, not the escape chambers. those would be almost impossible to recreate effectively in the puzzle maker unless they add some new textures
Johnny5 25 mei 2012 om 5:24 
i think you are missing half the levels, making it a bit of a disappointment to play