Space Engineers

Space Engineers

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Rider's Modular Thrusters: Rebalanced
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
2.881 MB
7 Jun, 2016 @ 1:18am
20 Jun, 2016 @ 12:36am
2 Change Notes ( view )

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Rider's Modular Thrusters: Rebalanced

Description
So, what is this? It is a version of this Warbros mod, which is, in turn, a reupload and fix of Rider's Thrusters, which were demolished by some flag-happy id..., erm, bad guy. However, Warbros are out of SE for a while, and by recent update the thrusters became a bit broken: they somehow got insane dampening (despire Ced23Ric setting them to vanilla level in January), and they were out-of-balance compared to vanilla.

Short summary:
Original models, textures, etc — (c) Rider
Atmospheric update, initial dampener setup, thruster damage fix — (c) Ced23Ric

My version, reuploaded with Ced23Ric complete permission, contains several fixes and rebalance (don't worry, the thrust power and consumed energy is still same). The dampeners are now ultimately set to 1 (vanilla behavior, dampening is exactly as powerful as manual control), the thrusters are now compatible with ship sound system, and I also fixed them for new GFX update (if you experienced a bug when modded thrusters don't have elongated exhaust flame even on full thrust — that's it, these thrusters now have proper flames). And this mod uses the same block IDs, so you can simply remove the Warbros version and install this version — all your ships will be fine, until they are hovering on a planet and relying on old insane dampening value.

Also these thrusters' awesomeness now come with a price: while both consumption and thrust force is the same, the thrusters now require custom component (Ion Thruster Grid Array), which is based on vanilla component, but is a tad heavier and much more costly.

P.S. And no, nor this mod, Warbros version, or original Rider's thrusters are not a ripoff of Sektan modular thrusters. Although they look similar and are built on similar principles, the Rider's thrusters were made from scratch.
Popular Discussions View All (1)
0
23 Nov, 2016 @ 3:46pm
Need info. about the force of thrusters, efficiency, power consumption etc...
Spartan
39 Comments
Dakosadboy 28 Aug, 2023 @ 5:19pm 
does anyone know if these thrusters actually damage blocks in front of them?
Sir Spoony 19 Aug, 2020 @ 12:09am 
thanks!
Delf 19 Jul, 2020 @ 1:55pm 
@Cheetah Привет. У меня вопрос, могу ли я перезалить твою версию Ридеровских двигателей, с указанием на твой мод как родительский? Мне для сервера нужно усложнить крафт, внеся модовую руду в рецепт. Все ссылки на тебя будут стоять
Xavier 16 Jun, 2020 @ 8:30pm 
@[GS] Night Raider XD YT.

Space is generally the key to go UP
Night Raider 22 Nov, 2019 @ 9:11pm 
so did you fix to where if i hit space my ship wont go down
Rysten 7 Nov, 2019 @ 12:22pm 
@Audiacious Sektan has something similar in hydrogen.
Audiacious 22 Dec, 2018 @ 12:01am 
is there a hydro version of this??
N1njaM4ster255 13 Mar, 2018 @ 6:42pm 
@Octavius yes this plz
Octavius 19 Feb, 2018 @ 8:49am 
would it be possible to add a thruster block like the 45° one but fits the 2x1 slope blocks?
McCloud Jr 1 Feb, 2018 @ 7:13pm 
is there suppose to be no thruster damage?

I have 9 thrusters pointed at each other with a single "sheet" (3x3 light armor) of armor in between