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I put the mod in. Started a new game. The Omni-gel can grown, be harvested and I tested three different recipes. The research is also there. During the test I used about 70+ other mods and used the create full colony dev feature. No error in relation to Omni-Gel 1.2 running in game version 1.4. I have all official DLC going as well. So as far as I can tell this is safe for 1.4 as long as you grab it from the github. Not sure about the steam version as this is 1.1. The github is 1.2.
40 OmniGel + 40 Chemfuel + 20 Devilstrand -> 1 Hyperweave
Instead of this:
40 OmniGel + 40 Chemfuel + 20 Devilstrand -> 20 Hyperweave
Possible collision with another mod?
one thing i think would be a nice mod/feature:
mechs get some pods that have a little anti-mortar shield barrier over their entire pod. that is super annoying.
to combat this, (no i don't want one of those for myself)
i would like to see maybe a mod that takes that item and causes it to decay/deplete rapidly.
so after maybe a week it will be disabled.
alternatively, if an EMP mortar shell could disable it, that would seem logical.
rather than me sending a suicide squad of shooters to try to snipe it and run.