Portal 2
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Time Cube
   
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1.574 MB
17 mai. 2012 às 2:09
11 abr. 2013 às 23:45
7 notas de alterações ( ver )

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Time Cube

Descrição
On this map uses a cube, which disappears after a while.

На этой карте используется куб, который исчезает через некоторое время.
18 comentários
Grayson Peddie 8 nov. 2019 às 19:28 
Light bridge does not disappear once I put the cube in the button.
Mina 6 out. 2018 às 23:58 
At last! someone else understands time is cubic!
Petutski 1 jan. 2016 às 19:53 
Unique concept. But I hate timed maps.
The Sojourner 1 out. 2012 às 21:32 
I too had similar issues: the dropper didn't always drop the cube straight (a clipping texture could've fixed this), and it was hard to place a portal on the moving floor (a portal bumper would've fixed this).

Players can get confused when there are no indicator lights to link up a button or laser catcher/relay to some remote panel or whatever it is you have said button or laser catcher/relay hooked up to.

The concept is interesting. I wonder about seeing it in conjunction with the button that temporarily freezes time (someone else's concept).
MachManX 22 jul. 2012 às 21:49 
Awesome cube. Could be useful in certain scenarios. The only issue I had was the last platform wouldn't accept portals sometimes while it was raised up. When it goes down it gives 100% acceptance to portals. Weird.
Ciirulean 17 jul. 2012 às 13:47 
Amazing map! I've been tinkering with the Hammer World Editor and been working on a project that consists of lots of new items and test chambers and story (hasn't been launched yet). Would you mind posting the download link to the object entity file? That would be amazing! Thanks!
Quolnok 25 mai. 2012 às 18:17 
Buggy. The last vent occasionally fails to drop the cube. it was snagged up there slowly sliding down but then couldn't get past the ledge. The pushing effect of a portal opening behind the vent dislodged it though.
Rusty 24 mai. 2012 às 22:29 
The last cube recepticle right before the exit door (with the light bridge blocking it) does not seem to do anything. The light bridge remains even with the cube in the recepticle, even though it points to the light bridge.
o+= 24 mai. 2012 às 15:07 
Difficulty 3/10
Fun 6/10

Nice burst of quick thinking action.
XcomReborn 20 mai. 2012 às 22:28 
It was fun, but the short timing on the last bit was anoying. I find it frustrating once I know how to complete a challange but have to repeat it again and again due to a timing restraint