Portal 2
1,220 คะแนน
Time Cube
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
ขนาดไฟล์
โพสต์
อัปเดต
1.574 MB
17 พ.ค. 2012 @ 2: 09am
11 เม.ย. 2013 @ 11: 45pm
7 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
On this map uses a cube, which disappears after a while.

На этой карте используется куб, который исчезает через некоторое время.
18 ความเห็น
Grayson Peddie 8 พ.ย. 2019 @ 7: 28pm 
Light bridge does not disappear once I put the cube in the button.
Mina 6 ต.ค. 2018 @ 11: 58pm 
At last! someone else understands time is cubic!
Petutski 1 ม.ค. 2016 @ 7: 53pm 
Unique concept. But I hate timed maps.
The Sojourner 1 ต.ค. 2012 @ 9: 32pm 
I too had similar issues: the dropper didn't always drop the cube straight (a clipping texture could've fixed this), and it was hard to place a portal on the moving floor (a portal bumper would've fixed this).

Players can get confused when there are no indicator lights to link up a button or laser catcher/relay to some remote panel or whatever it is you have said button or laser catcher/relay hooked up to.

The concept is interesting. I wonder about seeing it in conjunction with the button that temporarily freezes time (someone else's concept).
MachManX 22 ก.ค. 2012 @ 9: 49pm 
Awesome cube. Could be useful in certain scenarios. The only issue I had was the last platform wouldn't accept portals sometimes while it was raised up. When it goes down it gives 100% acceptance to portals. Weird.
Ciirulean 17 ก.ค. 2012 @ 1: 47pm 
Amazing map! I've been tinkering with the Hammer World Editor and been working on a project that consists of lots of new items and test chambers and story (hasn't been launched yet). Would you mind posting the download link to the object entity file? That would be amazing! Thanks!
Quolnok 25 พ.ค. 2012 @ 6: 17pm 
Buggy. The last vent occasionally fails to drop the cube. it was snagged up there slowly sliding down but then couldn't get past the ledge. The pushing effect of a portal opening behind the vent dislodged it though.
Rusty 24 พ.ค. 2012 @ 10: 29pm 
The last cube recepticle right before the exit door (with the light bridge blocking it) does not seem to do anything. The light bridge remains even with the cube in the recepticle, even though it points to the light bridge.
o+= 24 พ.ค. 2012 @ 3: 07pm 
Difficulty 3/10
Fun 6/10

Nice burst of quick thinking action.
XcomReborn 20 พ.ค. 2012 @ 10: 28pm 
It was fun, but the short timing on the last bit was anoying. I find it frustrating once I know how to complete a challange but have to repeat it again and again due to a timing restraint