Total War: WARHAMMER

Total War: WARHAMMER

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All Tabletop Lords
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Tags: mod, Units
File Size
Posted
Updated
92.437 MB
14 Jul, 2016 @ 3:45am
27 Feb, 2017 @ 3:02pm
62 Change Notes ( view )

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All Tabletop Lords

In 1 collection by jdharrow
Jdharrow's Mods
5 items
Description
We're over 50,000 Subs now! Thanks everyone!

This mod adds NEW Lords[docs.google.com] (aka Generals) to the game!! All of them are based on references from tabletop, and designed & balanced just like the vanilla lords.

They are FULLY FUNCTIONAL in Campaign, and Custom Battle.

For simplicity, all of the below information (and much more) can be found on the All Tabletop Lords - Google Doc [docs.google.com]


CURRENT LORDS

Currently the mod has 14 NEW Lords:

EMPIRE:
1. Grand Master
2. Bright Wizard Lord
3. Celestial Wizard Lord
4. Light Wizard Lord

DWARFS:
1. Daemon Slayer
2. Guild-Master Engineer

ORCS & GOBLINS:
1. Orc Great Shaman
2. Savage Orc Warboss

BEASTMEN:
1. Doombull
2. Great Bray-Shaman (Beasts)
3. Great Bray-Shaman (Death)
4. Great Bray-Shaman (Wild)

VAMPIRE COUNTS:
1. Blood Dragon Lord
2. Necrarch Lord
3. Lahmian Countess

All lords have tailored skill-trees, unique abilities, specific mount options, type-specific starting traits, custom artwork, full re-textures, and other little goodies. For a more extensive list of new features and skills for each lord see the All Tabletop Lords - Google Doc [docs.google.com]


SUB-MODS:
Resized Lords Sub-Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=781416211
For those who prefer to adjust the vanilla height of their lords, making Empire normal-unit sized, etc. to match the lore and most popular resize mods.


COMING SOON

WARRIORS OF CHAOS:
1. Daemon Prince of Khorne
2. Daemon Prince of Nurgle
3. Daemon Prince of Tzeentch
4. Daemon Prince of Slaanesh

WOOD ELVES:
1. Spellweaver (Life)
2. Spellweaver (Beasts)
3. Spellweaver (Shadow)

For an extensive list of all the current & future work for new Lords, see the All Tabletop Lords - Google Doc [docs.google.com]


KNOWN BUGS

The mod is incredibly compatible and functional, with no known crashes of any kind, with any other mods.

We track all bug reports from users in the PINNED discussion here (please read the rest before posting): https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/724263018/352792037329917081/

Issues that don't have an immediate solution handled there, are transferred onto the "Known Bugs" section of the All Tabletop Lords - Google Doc [docs.google.com], so if you want to understand more about things like a missing portrait, this is the place to go!


DISCORD CHANNEL

We've also got an amazing Discord Channel [discord.gg]

People can use it to connect and chat with other users who are subscribed to the mod, find players to do Campaign games and Custom Battles using the mod, ask questions, etc. It's been fun so far, so feel free to join if you're interested!


SHOUT-OUTS

Please see the All Tabletop Lords - Google Doc [docs.google.com] and read about the contributions made by all of my wonderful teammates & friends.



ARTWORK

All of the custom in-game assets (re-textures, unit cards, skill icons, etc.) were designed and created specifically for this mod, so if you’re interested in using any of the assets we've created, please ask for permission first! Thanks!


RELATED WORK

Regiments of Renown! - Adds more Regiments of Renown to the other factions!

My Mod Collection - Check out the rest of my mods on the workshop!


FEELING GENEROUS?

This is a labor of love, but help is always truly appreciated! If you'd like to support any of the work that's being done on this mod, you can donate via Paypal [www.paypal.com] to jdharrow.mods@gmail.com


CHEERS

If you enjoy the mod, don't forget to RATE it at the top by giving it a "THUMBS UP", thanks!
Popular Discussions View All (4)
138
30 Jul, 2019 @ 9:07am
PINNED: Report Bugs, Crashes, and Compatibility Issues HERE
jdharrow
12
19 Dec, 2016 @ 5:17am
PINNED: Wanted: Modders and Testers to join the team!
jdharrow
2,499 Comments
jdharrow  [author] 3 Sep, 2016 @ 7:59am 
@Casval - I'll talk to Evan (Emcdunna), it's something that could possibly be worked into Lorehammer, cuz I agree from a lore-perspective it would make sense, and that would be the perfect place for a change like that.

@Crazyivan - Thanks you guys for understanding about the switch. You bet, he will definitely be back, (though exactly as Michael said, it's planned for AFTER the Beastmen, which are almost done in testing and debugging). When the new High Priest of Ulric is done though, he will be ready to kick some serious butt, and to be honest I think I'm liking his new direction even more than the old Arch Lector!

@Michael - You know you don't have to call me master, but I'll never complain ;) Thanks for helping with the questions, well done as always good sir!
Casval 3 Sep, 2016 @ 4:40am 
May I ask if its possible to make vlad the faction leader through a mod? Vlad seems more fit to lead than Manfred. Although Vlad needs his Isabela. :)
Crazyivan 3 Sep, 2016 @ 3:44am 
The Master must be obeyed all is well.............:llama:
Michael {United Critics} 3 Sep, 2016 @ 3:43am 
@crazyivan. You know the dlc also adds the Strigoi Ghoul King for Vampires & also the Arch Lector for empire as lords, so if you have the dlc, you can have the arch lector :)
Michael {United Critics} 3 Sep, 2016 @ 3:37am 
I can understand that :) But I will talk to tha master, and see what he comes up with, to do next, we will keep you all updated.
Crazyivan 3 Sep, 2016 @ 3:31am 
Great news just wany my Arch Lector back in some form that i had as the empire:germancross:
Michael {United Critics} 3 Sep, 2016 @ 3:13am 
The lords that was removed, will not come back, but will be reworked into something else yes :) Can't say yet into what, because so far our master Jdharrow is finishing the beastmen lords and the Amber Wizard lord. After that, we will see what he makes ;) :steamhappy:
Crazyivan 2 Sep, 2016 @ 11:00pm 
Would also love you guys to bring back the lords that were lost in the dlc update. i may hace missed something but are you not going to make them into something else?
jdharrow  [author] 2 Sep, 2016 @ 8:02am 
@Blino - Yep! "Look at the big brain on Brad!" To use a wonderful line from Pulp Fiction, and well done guessing some of the upcoming, but unannounced content haha ;). Indeed this is in the works, as part of the "Replacing the Strigoi yet adding more for variety for VC" plan.

@Hashgigo - Abhorash, the First of the Blood Dragons, is definitely a strong contender for a LL for VC. It's definitely worth noting that we are currently discussing several options to help fill out the list without the custom Strigoi for the VC, and a Blood Dragon Lord is definitely being tossed around as well, so you aren't far off!
jdharrow  [author] 2 Sep, 2016 @ 8:01am 
@Crazyivan - You know we've got you covered Ivan :). May I also suggest that if you like overhauls, you check out Emcdunna's Overhaul mod. I believe it will be much better than the Radious overhaul mod when it comes to balance, and lore: Lorehammer https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=753186166 It's still evolving, and overhauls take time to tweak, but its a truly great start! I might even be getting involved in the mod on a design level with Emcdunna, so exciting stuff here for sure.

@Steelmidnight - Yes Valkia would be epic, she's definitely a candidate for a LL spot from Chaos. Her model might be the hurdle with the current options, I haven't found a solution yet for what to do about that. She certainly can't be done justice with just a retexture on the damsel or vampress haha, so if you have any ideas send me a PM.