Sid Meier's Civilization V

Sid Meier's Civilization V

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Maddog's Better Civs
   
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Collection of my Better Civilization mods =^_^=
Genstande (4)
Maddog's Better Germany (BNW)
Skabt af Shiny Six
New Trait: German Engineering +2 Production from all specialists, +1 production from Lumber Mills and Manufactories. Receive 2 Iron for free in the capital. Land Unit maintenance reduced by 40%. New Building: Concert Hall (Opera House replacement) Gives a ...
Maddog's Better Venice (BNW)
Skabt af Shiny Six
This mod REPLACES Venice, mods that change Venice can cause conflicts. Trait Change: Cannot build settlers (can still gain settlers through other means). Double the normal number of trade routes. A Merchant of Venice appears after researching Optics. +1 Go...
Maddog's Better Zulus (BNW)
Skabt af Shiny Six
This mod REPLACES the Zulus, mods that change the Zulus can cause conflicts. Trait change: Melee units cost 60% less maintenance. All units require 40% less experience to earn their next promotion. Gains culture for the empire from each enemy unit killed. ...
Maddog's Better America (BNW)
Skabt af Shiny Six
This mod REPLACES America, other mods that make changes to America could cause conflicts Trait Change Purchasing Tiles in a city is 70% cheaper (50% normally) Land Unit maintenance reduced by 15%, Recieve 1 Uranium for free in your first 2 cities built. Un...