安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=600534546
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=641881186
Custom Assets: 735047669.Luxury Office with Shops_Data: Duplicate prefab name [BrokenAssetException]
Details:
No details
http://my.kmcmaggroup.com/images/ImageGen.ashx?width=345&AltImage=/images/buildings/two-e-com-center.jpg&pad=true&image=/images/buildings/665/two-e-com-center_highres.jpg
Wow. Thanks you gave me an idea. Lmao. I can recycle the asset and make this building.
That is the rule of asset making :D Maximize the polygons. Some people get their asset from the internet and won't clean or simplify their 3d meshes, that's why it's so high in tris