Starbound

Starbound

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Liquid Pumps
   
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2016 年 8 月 5 日 下午 1:05
2016 年 9 月 10 日 下午 3:22
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Liquid Pumps

描述
This mod adds Liquid Pumps to the game: an input, output and pressurised output one.
Any liquid which goes into the input pump, gets pumped out of the output pump.
That includes modded liquids.
With that you can create waterfalls, airlocks, traps and more!

You can craft the pumps in the right-most tab of the Wiring Station.
Simply connect the two pumps by wire as shown in the preview image above,
give the input pump a wire signal and you are ready to pump liquids!

When the pumps are busy pumping liquid they emit a wire signal.

147 条留言
Material Defender 2024 年 9 月 22 日 下午 7:59 
2/2 (preferably the modded tier 9 version, not the vanilla tier 8 max), where it's just 1 really long train.

The only workaround I have for the second idea is to build mini "containers" (for lack of a better word, just an enclosed space with back walls with just enough space for an input pump and output pump) to have an output and input to act as relays between an input and output/pressurized output that are otherwise too far to connect directly.
Material Defender 2024 年 9 月 22 日 下午 7:59 
1/2 On the wiki, on this [starbounder.org] page, there's 3 functions that allows you to retrieve info just on the LiquidId, one of which is called "root.liquidConfig(LiquidId liquidId)" and it returns a JSON object containing the 'path' and 'config' for a given LiquidId (or nil if the liquid doesn't exist or is empty). I don;t know enough about Lua, but would it be enough to grab the "itemDrop" field of the liquid, and use that to possibly have a separate input pump that works when the player is close enough to put it in the player inventory? Given there's no way to simply transfer it to a custom wired container.

Otherwise, I can think of only 1 thing to improve this mod, unless it won't work, is to add a relay to allow connecting an input pump to an output or pressurized output pump. Ideally, allow multiple relays to connect an input to an output/pressurized output. 1 extreme example is a fully upgraded novakid ship (not the BYOS kind)
TheCombatFox 2022 年 9 月 11 日 上午 6:57 
Looks useful. At least it turns electricity into liquid
indeepj 2022 年 7 月 7 日 上午 1:50 
if it doesnt work, i request ability/permission to reverse engineer for my own goals and/or plans/projects
Juroguy Johnson 2022 年 7 月 6 日 上午 7:30 
Im gonna hope this works.
altlaw 2021 年 7 月 22 日 下午 3:13 
The mod still works right? If it does, I gotta get it.
Icetalon92 2021 年 2 月 25 日 上午 4:37 
Darn. Was worth a shot. Thank you! ^^
Mus_niro  [作者] 2021 年 2 月 24 日 上午 12:55 
@Icetalon92, no to all points unfortunately ^_^; You can use other game mechanics to achieve in point 3 as you mentioned.
Icetalon92 2021 年 2 月 21 日 下午 10:38 
Three questions:
*Is it possible to make it so pumped liquids get turned into an item? Like is there a way to set it up so pumps can deposit into a container?

*I have is being able to filter liquids out? I've got water not doing what I want it to in a fuel generator and isn't mixing with the fuel at the bottom, leaving both looking very awkward.

*Is there a way to set the amount of liquid going through at a time? Would that be better done with a short clock instead?

Thank you.
Vas 2020 年 12 月 11 日 上午 6:38 
Its a shame what happened, with Frackin Universe stealing your mod code and all. I've been trying to figure out just how much of their mod is stolen content. I know that Kazdra and BYOS are both stolen content in the FU mod.