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Сообщить о проблеме с переводом
You may have played my map Psychedelia 01?. that there is a section of the map with two input laser to make up for 2 years.
You can see my maps:
https://steamhost.cn/steamcommunity_com/id/carlymx/myworkshopfiles/
one map made by a friend :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=76197750
Anyway, the global design was nice and coherent, liked it!
I waste a lot of time trying to survive the turrets in the second room using the light bridge... Then I realised that I could just portal myself with the turrets and kill them manually X)
I don't know what the button you press because the faith plate propulse you on was for, but you can eventually skip it if you don't use the faith plate...
The funnel in the third map is a bit useless : you can just place a portal on each side of the fizzler when it is desactivated and use them to transport the cubes ^^
My only remark about the fourth room... Was that I lost so much time searching where was the exit when I completed the puzzle X) Maybe add more light to make it more visible ;)