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For an example, Dark Souls lets you throw a Lloyd's Talisman at them while they're resting so you can open them safely; the Symbol of Avarice is a monster drop from killing them instead, iirc. There are status effects you can apply to monsters using the secondary on some weapons, maybe something like that to keep them from moving and let you take their item?
The Fluffalo might be a good place to look, I think they're classified as a passive monster that you can interact with to get their elemental fur.
Whatever your plan is, if you need any help with it feel free to reach out to me. I'm not much for scripting, but if you need some basic animation work done I could try to whip something up.
(you can find all the lua documentation, at least for functions the game adds, in Starbound/docs/lua/, FYI)
Depending on how this all goes, I might also add a way that you can "disarm" the mimic with dentistry tools or something, but one step at a time :P
Thinking on it, isn't the Status Pod sort of this thing? It has a basic animation loop, an interaction state, and it behaves like a static object unless you break it or use it. It also applies an effect to the player character, so you could have it be an instant death-level of damage alongside an animation of the mimic chest attacking. Of course, if you wanted to treat it like a creature that might not work. Unfortunately I didn't get too involved with that aspect of SB's scripts.
Of course, I'm a newbie to most of this, I couldn't even get the append scripts to add the race-based chest recipes without clumsily replacing the whole race file effectively. You're probably better off talking to someone about it who knows more about working with that end of it.
You'd also need to be able to add it to the world gen, right? I think most chests and pods work off that, if I remember correctly.
Still though, it's a neat idea!
Sorry to hear that. A mimic monster for Starbound would be great! (especially if it was spawned by the Ruin, that'd help tie it in).
Great to hear! When I do I'll be sure to drop you a message. :D
No problem. Feel free to drop me a message some time if you feel ready to continue working on this. For now I have plans to add more storage solutions and expand the mod to the masses! You're credited too!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1973027459